• Started 2nd Jun 2012 in Help
    The only way to change it back would be to use lua, all gases have the new fire effect by default, it has nothing to do with a property that PROP can edit. I just added a new tpt.graphics_func() func...
  • Started 2nd Jun 2012 in The Powder Toy/Lua scripting
    I was bored, so here's a short history lesson on disabled elements: (there are secret disabled elements not even enabled with this script)    @mrsalit0s (View Post)  Actually, t...
  • Started 30th May 2012 in Feedback
    @R3APER (View Post)  Thanks    @jacksonmj (View Post)  So it wasn't a glitch? It is a useful feature then, even if it seems unrealistic and glitchy.
  • Started 30th May 2012 in Feedback
    @R3APER (View Post)  Okay, I don't have access to the official source anyway. I do like useful glitches like this, but the other developers don't and it could be fixed in the future (a...
  • Started 30th May 2012 in Feedback
    Actually, this is because of a glitch. I'll see if it's possible to fix, but I think this was pointed out before and not fixed, maybe there's a reason.
  • Started 30th May 2012 in Powder Toy mods
    @Nab1929 (View Post)  fixed  I accidentally made it so that SING could only destroy things that weren't VOID but were both BHOL and NBHL at the same time. oops.    I also onl...
  • Started 30th May 2012 in Announcements
    @billion57 (View Post)  WIND and some of the old GOL elements (I think only BRAN, FROG, and STAR are left). I made my post more clear.
  • Started 29th May 2012 in Announcements
    Version 79.4:  - Fix ptsave parsing if there is no '#'  - Download progress bar for save opening  - Soap bubbles easily formed, also their links get inherit soap's de...
  • Started 29th May 2012 in Feedback
    If the source doesn't get put on github, I might try doing it myself using the source in the first post. It shouldn't be that hard to convert it to c.    @The-Fall (View Post)&nbs...
  • Started 28th May 2012 in Creations
    As long as you didn't use any elements from the latest beta that aren't in the release version, you can use my mod to save them publicly. In the favorites menu, click MORE, and then click S...