• Started 5th Jun 2012 in Feedback
    @cracker64 (View Post)  I guess that's why I couldn't think of recent suggestions that got in, it just takes a while. Maybe I wasn't on the forums when those were suggested, but I...
  • Started 5th Jun 2012 in Feedback
    @therocketeer (View Post)  @R3APER (View Post)  Even though my posts say developer, I can't actually put it into the official version. I could put it in my mod if none of the official ...
  • Started 4th Jun 2012 in Feedback
    @OmegaSupreme (View Post)  Which version are you using?, for me it works how it's supposed to, tmp is random and dependent on size, not coordinates.    Also, the lightning directi...
  • Started 3rd Jun 2012 in Powder Toy mods
    @mrsalit0s (View Post)  Download libraries.zip on my downloads page, they are in the build folder.    @Fast-Driver (View Post)  There is (was) a way to do that. Click more in the ...
  • Started 3rd Jun 2012 in Help
    @rodo (View Post)  add:  tpt.el.bran.properties = 0x04024      Edit: each digit in that hex number adds a needed property. The 0x04000 is PROP_LIFE_DEC, making the life go b...
  • Started 3rd Jun 2012 in Feedback
    @asdf123 (View Post)  I have moving solids in my mod, and it works pretty close to your last idea. The total velocity of all the particles is averaged, and when one particle hits something, it i...
  • Started 2nd Jun 2012 in Help
    @biostars  What properties do you want to change? You can use it to change things like ctype and tmp; not the default color or state that are in ptypes. Just select it and click on the element y...
  • Started 2nd Jun 2012 in Help
    There isn't any way unless you tell people to download the script. You could also try using clne, that's yellow and was in the first versions.
  • Started 2nd Jun 2012 in Help
    It still works if you do it right, I've done it before. The problem is that every person that uses your save would have to download a script, and that wouldn't really work.
  • Started 2nd Jun 2012 in Feedback
    @CurtissL (View Post)  PCLN(PHOT).  Photons basically are lasers (lasers are just light). You can also heat them to make them hot, and color them with FILT. This wouldn't have any uses...