• Started 11th Sep 2012 in General
    This isn''t working completely for me, some of the symbols copy, but others are just turned into '?'s. The ones that are copied should (and do for me) get deleted in tpt once you ...
  • Started 11th Sep 2012 in Creations
    @boxmein (View Post)  You must not be trying hard then, smudge does not smudge correctly in tpt++. Try smudging together two colors, unless white was one of them you will probably get black. Als...
  • Started 11th Sep 2012 in Help
    @RedFlash (View Post)  You must be using the latest beta, which is tpt++. tpt is being rewritten in c++, and so while being rewritten, that must have been been broken. For me, when I try to dele...
  • Started 11th Sep 2012 in Help
    @longinuspun (View Post)  Pressing '~' brings up the console, not the Lua. Inside the console, you can type in lua commands, or console commands (old ones with the !).    !se...
  • Started 10th Sep 2012 in Feedback
    @cyberdragon442 (View Post)  This was a change with the server, and only Simon would be able to do that. I was only suggesting it.    Edit: It looks like it was changed back now, there...
  • Started 10th Sep 2012 in Feedback
    @Twetchie (View Post)  You hate tpt because of just one change like this? Imagine if you had just found tpt, would you hate it?      I think there should be a new saves page, and ...
  • Started 10th Sep 2012 in Help
    @BuysDB (View Post)  That's what I was most worried about when it was changed. It's a good change, but it could make the front page worse if that is happening. i'm not sure if it ...
  • Started 7th Sep 2012 in Powder Toy Mods
    @nikumai (View Post)  I know, that's a problem caused when compression was added. I might either raise the limit or remove it to prevent bugs like that from happening. It's more fixed ...
  • Started 7th Sep 2012 in Announcements
    @plypencil (View Post)  Okay, you could also try storing it in another float variable (like pavg[0] and pavg[1]), but i'll try your change when I get back.
  • Started 7th Sep 2012 in Announcements
    I don't have time to do it now unfortunately. I'll finish it later, and if I don't do it by today, maybe someone else will have to do it because I will be gone this weekend.  &nbs...