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Started 23rd Nov 2013 in Creations
You could always spark the ARAY with INST, turns it into this special state where it sparks metals but still goes through them...
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Started 23rd Nov 2013 in Help
elements.partCreate(X, Y, 'stkm')
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Started 22nd Nov 2013 in Development
Also since Processing is basically Java (although it's not meant to be a Java library !) you could use all sorts of object-oriented Java things for various element classes.
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Started 22nd Nov 2013 in Development
> but after getting first results I noticed that javascript is pretty slow to realize a PowderToy clon. :O no way! Other than that good job on the implementation. Lots of const...
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Started 22nd Nov 2013 in Creations
The thumbnail thing is ~1319024 as in 1319024View Save 1319024
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Started 21st Nov 2013 in Feedback
@lightfrost (View Post) The link is to a TPT version (yes you can play around with it and all) that has 1px walls and stuff.
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Started 21st Nov 2013 in Feedback
https://dl.dropboxusercontent.com/u/22100200/boxpowder/special-TPTs/1px-walls-and-pressure.exe have fun! don't upload any saves!
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Started 19th Nov 2013 in Feedback
@Schneumer (View Post) Make less calculations about its position, making it less realistic? Discovering a better and more efficient algorithm to solve such calculations with relative com...
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Started 18th Nov 2013 in Feedback
^that is my favorite lua console command in fact
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Started 17th Nov 2013 in The Powder Toy/Lua scripting
local a = elements.allocate("X", "C") elements.element(elements.X_PT_C, elements.element(elements.DEFAULT_PT_WOOD)) elements.property(elements.X_PT_C, "Name"...