• Started 23rd Nov 2013 in Creations
    You could always spark the ARAY with INST, turns it into this special state where it sparks metals but still goes through them...
  • Started 23rd Nov 2013 in Help
    elements.partCreate(X, Y, 'stkm')
  • Started 22nd Nov 2013 in Development
    Also since Processing is basically Java (although it's not meant to be a Java library !) you could use all sorts of object-oriented Java things for various element classes.
  • Started 22nd Nov 2013 in Development
    > but after getting first results I noticed that javascript is pretty slow to realize a PowderToy clon.  :O no way!    Other than that good job on the implementation. Lots of const...
  • Started 22nd Nov 2013 in Creations
    The thumbnail thing is ~1319024 as in   1319024View Save 1319024
  • Started 21st Nov 2013 in Feedback
    @lightfrost (View Post)  The link is to a TPT version (yes you can play around with it and all) that has 1px walls and stuff.
  • Started 21st Nov 2013 in Feedback
    https://dl.dropboxusercontent.com/u/22100200/boxpowder/special-TPTs/1px-walls-and-pressure.exe  have fun! don't upload any saves!
  • Started 19th Nov 2013 in Feedback
    @Schneumer (View Post)  Make less calculations about its position, making it less realistic?   Discovering a better and more efficient algorithm to solve such calculations with relative com...
  • Started 18th Nov 2013 in Feedback
    ^that is my favorite lua console command in fact
  • Started 17th Nov 2013 in The Powder Toy/Lua scripting
    local a = elements.allocate("X", "C")  elements.element(elements.X_PT_C, elements.element(elements.DEFAULT_PT_WOOD))  elements.property(elements.X_PT_C, "Name"...