• Started 26th Jul 2012 in Feedback
    You could also look at PSj, its made in Java... dl.dropbox.com/u/20806998/PS/PSj.jar
  • Started 22nd Jul 2012 in General
    And of course, me, the awesome one... was the first to be selected to take the awesome trail of NetSplit.
  • Started 11th Jul 2012 in Feedback
    @boxmein (View Post)   Oh really? Why can the console not be used for wall manipulation? I would just Null the bmap to erase, and set it to a wall type to populate.
  • Started 8th Jul 2012 in Powder Toy mods
    @Alkillmatic (View Post)  It is made by doing something to hydrogen... i think covering it in neutrons will work... i forgot how to properly make it though :|
  • Started 5th Jul 2012 in Powder Toy mods
    @wolfy1339 (View Post) @Dawgie (View Post)   The extended loading time is due to the fact it has to download some platform specific library files on its initial launch.   @The-Fall (View Po...
  • Started 4th Jul 2012 in Powder Toy mods
    @lorddeath (View Post)  I am working on remaking it in java at dl.dropbox.com/u/20806998/PS/PSj.jar, but it isnt going well... The mod will go back into full development when TPT++ is released t...
  • Started 27th Jun 2012 in General
    @plead-for-destruction (View Post) @vanquish349 (View Post)   Vanquish is right, if a class  is modified by 2 mods, it wont work.
  • Started 25th Jun 2012 in General
    Quite easy to fix... But if you can't, just access the files remotely and copy them, or just install windows again without doing a format.
  • Started 11th Jun 2012 in Help
    Do you get random walls spawning in before it crashes? If so you have an overflown thingy in pmap (i think?)... I can't be sure as I haven;t done any tpt modding in ages,
  • Started 11th Jun 2012 in General
    @jacob1 (View Post)  Wow, you got dev. Congrats.