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Started 10th Oct 2012 in Feedback
@The-Fall (View Post) Yes, that would be a good idea. Maybe when touching some random element, or an electronic spark from something? Or neutrons? (but neutrons set it off, so that might not wo...
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Started 10th Oct 2012 in Help
I know, the 4 new buttons do different things depending on what color you have selected (as described in the first posts). I think with white selected, they act similar to how lighten and darken did ...
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Started 10th Oct 2012 in Help
If you get grey, you need to make your mouse a little bigger, that's a glitch. If you're in the deco menu, alt or middle click should both sample colors. Things weren't ch...
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Started 10th Oct 2012 in Powder Toy Mods
@ghostiger (View Post) Are you using this save? 700802View Save 700802 I see a problem that's causing that save to activate differently, the PBCN in tpt generates NEUT a...
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Started 10th Oct 2012 in Creations
@asdfer (View Post) I don't have time to look at the save now, but the reason you can't embed it is because you have the wysiwyg editor on. You can turn it off in the settings on you ...
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Started 10th Oct 2012 in Announcements
@Videogamer555 (View Post) Yes, there was an explanation somewhere by jacksonmj. There were just some problems with keeping it. I think the limit now is a little too low and creates other probl...
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Started 10th Oct 2012 in Feedback
For the sections on each page, maybe it should be like this: Creation --how to create the element in reactions Reactions --what reactions it participates in, includes things...
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Started 10th Oct 2012 in Development Assistance
I think this is a problem with the way tpt++ is built, it hasn't been configured to update the version numbers in the source so you can't tell when they start/end. This is probably because ...
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Started 9th Oct 2012 in Feedback
Ok, I apparently had it up already for a few days, I was going to show fast driver but he was on his phone. I forgot to post the link here too. Here is the updated version: https://githu...
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Started 9th Oct 2012 in Feedback
I actually have an even more improved version, made in tpt++. I made some changes to it, but it needs testing to see if they are good. I will post a new compiled version here (After I make one more c...