• Started 13th Oct 2012 in Feedback
    @sandstorm (View Post)  It's called "damage", DMG
  • Started 13th Oct 2012 in Help
    @riviou83 (View Post)  You could also try saving the save in tpt version 83, then they will be visible for everyone, including the website. You would have to reddraw the walls though. (or use my...
  • Started 13th Oct 2012 in Announcements
    @The-Fall (View Post)  I compiled the newest source (and added VIBRanium, not in the newest source) here. This is the newest, but without DMG and VIBR, and that was probably what you wanted.&nbs...
  • Started 13th Oct 2012 in Feedback
    It sounds good to me. I would just add it into the existing REPL (apparently that's also a GOL type), I don't think that would cause any problems, but when I did it for PIPE, I found out th...
  • Started 12th Oct 2012 in Announcements
    @thepowderguy (View Post)  That doesn't happen to me, but i'll ask Simon to raise the limit, which seems really low right now, lots of normal reactions like fusion cause compression, a...
  • Started 12th Oct 2012 in Powder Toy Mods
    @ghostiger (View Post)  OK, I just looked at the code I have to get pressure, and found the problem. You have your scale set to 2, and so it's getting the pressure at the wrong coordinates ...
  • Started 12th Oct 2012 in Feedback
    I would do the SAND thing, but that would break saves. I'm sure there's a lot that put water over SAND to make a beach.    The point of diamond is to be indestructible with no rea...
  • Started 12th Oct 2012 in Help
    For whatever reason the picture can't load for me, so here's a direct link: http://s1298.photobucket.com/albums/dhreimert96/?action=view&current=powdertoyhelp_zps22b57467.jpg (maybe the...
  • Started 12th Oct 2012 in Powder Toy Mods
    @The-Fall (View Post)  Oh, maybe. I haven't added it yet, because I don't know if it's going to get into the official version yet (and then what it's id number would be). I m...
  • Started 12th Oct 2012 in Feedback
    @sandstorm (View Post)  it already is a powder. It's also green, and has the same graphical effect bomb does. And it's in the next version already too.    Edit: And he's...