• Started 15th Oct 2012 in Development Assistance
    @mniip (View Post)  Ok, what did he say then? I want to know what was wrong with what I did, I don't really understand the save code enough. I looked on your log.lua and didn't see any...
  • Started 15th Oct 2012 in Feedback
    @mniip (View Post)  Mostly correct, but tpt++ is now main release. Everyone it using it now (except a few)    @boxmein (View Post)  That isn't really used any more. Now that ...
  • Started 15th Oct 2012 in Powder Toy Mods
    @ghostiger (View Post)  Ok, I guess the reason I never noticed is my screen is too small to play in double size, so it's hard to test when I can't select elements or click any buttons ...
  • Started 15th Oct 2012 in Feedback
    @Potbelly (View Post)  It is definitely probably going to be considered by Simon, and may have possibly been approved but i'm not sure.    For sure, me/fast-driver did make it in ...
  • Started 15th Oct 2012 in Feedback
    @nmd (View Post)  ok, but disabling sparks for more than 4 frames (maybe like 20) would actually prevent them if it works, because they wouldn't come right back. I'll try it, but might...
  • Started 15th Oct 2012 in Feedback
    @sandstorm (View Post)  Oh, good idea. That would work, just like those saves with unsparkable metal. I could just set the life to 10/20 or something, remove the spark, and then it would tempora...
  • Started 14th Oct 2012 in General
    @Michael238 (View Post)  I think he meant in real life. I know energy can travel through space (like the sun's energy, but sound can't), I don't know anything about how to build s...
  • Started 14th Oct 2012 in Feedback
    @nmd (View Post)  Yes, eventually...    I want to fix tpt++ bugs first, and then start on some features of my mod, but after that, I will do this.
  • Started 14th Oct 2012 in Development Assistance
    I can't right now. I might be able to in a few hours but probably won't. I'll wait until tomorrow to get on.
  • Started 14th Oct 2012 in Development Assistance
    What happens then? Does at least the first line work? Maybe some more code is needed after or something.