-
Started 17th Nov 2012 in Feedback
@Dr-Nukinstin (View Post) Maybe FUSE should be moved to explosives then... BVBR could be moved to radioactive, I don't know. It works in both I guess, both BVBR and FSEP are p...
-
Started 17th Nov 2012 in Feedback
@BoredInSchool (View Post) lol, I guess that image spam was removed... @Catelite (View Post) @Potbelly (View Post) Maybe we should be doing that... but we aren't. ...
-
Started 17th Nov 2012 in Feedback
Maybe... Elements aren't normally moved though (VIBR doesn't count, it wasn't done). I had to convince Simon to move PPIP into powered, not leave it in solids, and I couldn't get ...
-
Started 17th Nov 2012 in Feedback
@EqualsThree (View Post) yes, it would. And the position it appears in depends on it's velocity too, it doesn't just always appear in x=5. And I just added it to my mod too, it ...
-
Started 17th Nov 2012 in Feedback
@asdf123 (View Post) Simon said that they need more testing to make sure they work properly. I'm 75% sure LOOP works right, the only thing is maybe a few more things could be made to loop,...
-
Started 17th Nov 2012 in Feedback
What? Suggestions for elements go into the feedback forum
-
Started 17th Nov 2012 in Feedback
I haven't tried making an explosive with more fire and pressure, but Catelite might be right. You really can't make explosives too much more powerful. I was helping @jombo23 add more smoke ...
-
Started 16th Nov 2012 in Powder Toy Mods
@jombo23 (View Post) yeah. In the tpt++ version there will definitely be a way to delete them. Probably by right clicking them. Also, I will make sure everything is saved, right now, some thing...
-
Started 16th Nov 2012 in Feedback
@sandstorm (View Post) oxygen fusion was added maybe a month or 2 after the original (even though it was done right after, I thought it was in and didn't realize until then). The wiki migh...
-
Started 16th Nov 2012 in Announcements
Ok, Simon added me as a contributor. I only added bug fixes I had already made though (still busy), so I fixed these: crash when deleting stamps crash after server returns a saving error ...