• Started 6th Dec 2012 in Development Assistance
    I fixed the first error with (float) just now, along with the other warnings I was getting. Do what boxmein said though.    For the VINE one, get this generator.py and put it next to your s...
  • Started 5th Dec 2012 in Development
    @The-Fall (View Post)  probably because it only uses 1 of those cores... which is why multithreading is really needed. It's just complicated to add.
  • Started 5th Dec 2012 in General
    @Spock (View Post)  The ones I've seen recently are me ( @jacob1), @Catelite, @cracker64, @jacksonmj, and @Lockheedmartin. I wish I could say @Simon but he's busy with real life at the...
  • Started 5th Dec 2012 in Development
    @Rawrkanos (View Post)  yes, it still is. At least the simulation code in Simulation.cpp, it's extremely ugly in some places still. Maybe something could be done, I don't know if it�...
  • Started 5th Dec 2012 in General
    @Spock (View Post)  apparently not. One more off topic post = ban for you too.    @cj646464 (View Post)  8. I don't know the answer to the other question..., this one is easy...
  • Started 5th Dec 2012 in General
    @Spock (View Post)  I realize that you did post only 28 seconds later and didn't see therocketeers post until after... that's not what we are saying, all we asked was that you post a s...
  • Started 4th Dec 2012 in General
    @Box-Poorsoft (View Post)  Richard (Poor <-> Rich Soft <-> Hard)    And this thread apparently has no rules... but if you don't get the answer you want after like 5 ti...
  • Started 4th Dec 2012 in Powder Toy Mods
    @fireball5000 (View Post)  did I enable all those? .... oops, that was a mistake. I made the cracker menu show because I was also wondering what they were.    And maybe I didn't f...
  • Started 4th Dec 2012 in Help
    @flarn2006 (View Post)  because it's a glitch. He already removed color from comments and stuff before, and a glitch in tpt++ allows colored signs. I will probably fix editing these signs a...
  • Started 4th Dec 2012 in Powder Toy Mods
    @fireball5000 (View Post)  I forgot to include it in my version I compiled... but you can get it here.    It's also already in the source though, just go into the /build folder in...