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Started 23rd Nov 2012 in Feedback
@boxmein (View Post) tpt.el. stuff will never be removed, you don't have to worry I know in the current version, tpt.el..name is broken, but it's already fixed
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Started 23rd Nov 2012 in Feedback
@NUCLEAR_FOX (View Post) no, Catelite suggested it and mniip tried making it, but it had some bugs and it wasn't ever added @sandstorm (View Post) no, a sort of working ...
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Started 23rd Nov 2012 in Announcements
@cyberdragon442 (View Post) don't allow your mouse to go over it when drawing, that will set the ctype. It has nothing to do with it being off, or paused.
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Started 23rd Nov 2012 in Powder Toy mods
@b-tenthousand (View Post) none... i'm not actively adding new things to this any more, I haven't since school started. I'm only adding things from tpt++ (and fixing minor annoya...
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Started 22nd Nov 2012 in Powder Toy mods
I see this in the readme: maybe in c++ version: Don't save lua code inside of INDI, since this isn't a lua script anymore RAND - deco tool - Uberness - 10/1 #powder...
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Started 22nd Nov 2012 in Development Assistance
or, just if (r&0xFF) { ... }
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Started 22nd Nov 2012 in Help
as long as you are old combining elements, and the mods are based off of tpt++, it's actually extremely easy, involving only changing the element id's to not conflict. Most mods still use t...
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Started 22nd Nov 2012 in General
yeah. An example save might help. And the electrode thing... maybe. I could try fixing all the lag with them, I think I know how. I'm not sure if that would fix that problem, but it might....
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Started 22nd Nov 2012 in Announcements
13) Don't be a back seat moderator. Defined as a user who acts like a moderator, but doesn't hold an actual spot as one. source: forum rules and anyway, I did repl...
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Started 22nd Nov 2012 in General
@sb1021 (View Post) breaking promises isn't something I can ban for and delete a save, there are many differences between both of your saves. It wasn't directly copied, and there are ...