• Started 8th Dec 2012 in Powder Toy mods
    Version 20.1 Released!    Version 20.1 12/7/12  Fix no fire effects showing after clearing the sim or opening any save. Fix the 'open; button from the website (if you have this &#...
  • Started 7th Dec 2012 in General
    @NUCLEAR_FOX (View Post)  what? Don't just randomly say 'no' for no reason. He's just asking to find a old locked thread, because it had a good suggestion. I'll look for...
  • Started 7th Dec 2012 in General
    since you aren't releasing your first save... here's mine:  958443View Save 958443  id:958443
  • Started 7th Dec 2012 in Powder Toy mods
    You can still use mine: https://github.com/downloads/jacob1/The-Powder-Toy/rsm.zip  the cracker menu is apparently accidentally enabled though. And positrons crash maybe? But it runs at least, a...
  • Started 7th Dec 2012 in Announcements
    @fireball5000 (View Post)  most of us are busy in real life right now, there really isn't much for the next version except some small bug fixes for some elements like:  CLST pressure b...
  • Started 7th Dec 2012 in Feedback
    I don't know why people are so confused by what he's saying...    there are two possible formats for saving heat. If it's between 22C and 149C, it uses only one byte to save ...
  • Started 7th Dec 2012 in Powder Toy mods
    Uh... ok, so then definitely an update as soon as possible. I think it's fire mode that's broken though, not just fancy display mode.    Look at the good news though. I fixed your...
  • Started 7th Dec 2012 in Powder Toy mods
    @cyberdragon442 (View Post)  yep, as long as mniip's server stays up, you won't ever have to come here ): But... you can still come here if you want (: I also have a save for my mod to...
  • Started 7th Dec 2012 in Powder Toy mods
    Version 20 Released! This is probably the first mod to ever have a built in updater. Fire mode is currently broken, I will use the updater tomorrow and fix it Also, the open button on the website, bu...
  • Started 6th Dec 2012 in Help
    @Spock (View Post)  yes, tpt++ won't tell you when you have been logged out. That gets annoying sometimes... I was wondering why I couldn't do things with tags, and it turned out my se...