• Started 21st Jan 2014 in The Powder Toy/Lua scripting
    @wolfy1339 (View Post)  It relies heavily on the Windows API, plus it's AutoIt3 so totally no. 
  • Started 21st Jan 2014 in Creations
    You can enter the ~ character without triggering TPT's save box with ~  And... that was entered with ~  ...and that with ~  etcetera  &...
  • Started 15th Jan 2014 in Feedback
    @h4zardz1 (View Post)  That's what I'm talking about! OP, have you seen a bagel not let photons in? I mean that's just common knowledge. The sky is blue and dotted with helicopter...
  • Started 14th Jan 2014 in Feedback
    @cccp3 (View Post)  laaaaame
  • Started 13th Jan 2014 in General
    Output: A padlock.
  • Started 12th Jan 2014 in The Powder Toy/Lua scripting
    Basically, if you download TPT, it doesn't actually come with its source code - which you'll need if you want to start making C++ mods. You can acquire it on GitHub with the "Download ...
  • Started 10th Jan 2014 in Powder Toy mods
    @Jallibad (View Post)  Expanding on this:    Yes.  IF  (1) the mod is distributed as a Lua script instead of a binary file.  (2) if the mod has no mentions of tpt.el.* s...
  • Started 9th Jan 2014 in General
    @benthecrazy (View Post)  output: bogosorted rubik's cube  input: a lemon    @fireball5000 (View Post)  > Output: 97% plastic, 3% sticker paper  Input: Head ...
  • Started 9th Jan 2014 in General
    output '45% ink; 50% plastic, 10% metals';  input seaweed
  • Started 9th Jan 2014 in Help
    @bimmo_devices (View Post)  The IDs are basically in the order the menu is in - rightmost have lower IDs and leftmost have higher ones.   If you want to know the numerical values it's ...