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Started 4th Jan 2013 in Powder Toy mods
What about mods that actually are going to be released? I might make a thread for the tpt++ version of my mod before it's out, with progress and stuff.
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Started 4th Jan 2013 in General
If the money was being split between devs, I probably wouldn't take any. I code tpt for fun, not for money, and I actually have been coding my mod more than tpt anyway. I don't know how I w...
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Started 4th Jan 2013 in Feedback
@Candunc (View Post) Actually, besides 1 minor commit, he hasn't done anything in 18 days. I have been doing more commits than him recently, but just bug fixes. Jacksonmj also did a few mi...
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Started 4th Jan 2013 in Feedback
The first one I agree with, I was thinking about it too. And I would add back the old 'b' shortcut too. The second one, I'm not sure about. You could try using BIZR
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Started 2nd Jan 2013 in Development Assistance
@Empoliam (View Post) are you sure? I got lava when less than 0C to turn into DMND like this with just one line. I added that line below the t = parts[i].ctype
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Started 2nd Jan 2013 in Development Assistance
@Empoliam (View Post) did you add your menu between tools and deco, increase SC_TOTAL by one, and ... actually, go into GameModel.cpp, find if(sim->elements[i].MenuSectio...
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Started 2nd Jan 2013 in Development Assistance
@NUCLEAR_FOX (View Post) ... @Empoliam (View Post) find else if (t==PT_WTRV) { if (pt<273.0f) t = PT_RIME; else t = PT_DSTW; }in simulation.cpp. ...
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Started 2nd Jan 2013 in Development Assistance
@Empoliam (View Post) maybe you need to run generator.py again. Every time you make a new element and add the //TPT-directive things with the correct id (one greater than the one before it, I t...
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Started 2nd Jan 2013 in Announcements
@cyberdragon (View Post) I can see it now, when you first told me I also couldn't. Just wait then
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Started 1st Jan 2013 in Development Assistance
Ok, if I have time to go on my computer I can send it to you. It must be some weird problem with the Python version you have or something