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Started 11th Jan 2013 in General
@pilojo (View Post) lol. I added "e" to the auto kick list because cj646464 was spamming random letters and I know it would kick him. Then it got out of hand ... Catelite continued ad...
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Started 10th Jan 2013 in The Powder Toy/Lua scripting
@nucular (View Post) by the way, I fixed the fillrect glitch in the real source code for the next version ... so for now, keep it how you did it, but then change it back to what the fillrect...
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Started 10th Jan 2013 in Announcements
@thepowderguy (View Post) fixed @Hatter (View Post) what os? Some os's don't have either copy or paste Edit: oops, that was really late, I didn't ...
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Started 10th Jan 2013 in Help
this is an old glitch, that I cannot find the cause of. Tpt++ doesn't seem to have it, so eventually, that will be fixed when I port to c++. Also, use 20.4, mniip's server went down (tempor...
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Started 10th Jan 2013 in Help
ok, based off of what cracker64 said, when things go off the screen and you try to save, that's what causes the crash. Things like PHOT get invalid coordinates like this often, so certain things...
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Started 10th Jan 2013 in Powder Toy mods
@cyberdragon (View Post) color renderer ... do you mean deco editor? Or the render presets option menu, that rainbow box in the bottom right. Also, deleting powder.pref made it hap...
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Started 10th Jan 2013 in Help
@cyberdragon (View Post) it works fine, go into more detail what's wrong
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Started 10th Jan 2013 in Help
why can't you do that?
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Started 10th Jan 2013 in Feedback
you could add a not gate after it, I think that's what was originally intended. tmp is used for detection length or something right now.
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Started 9th Jan 2013 in Powder Toy mods
@cyberdragon (View Post) which save? Also, have you tried pressing "4" ?