• Started 21st Feb 2013 in Feedback
    @lucas456 (View Post)  this isn't possible with how tpt works. If you didn't notice, each particle is completely separate and has nothing to do with the particles around it, even in so...
  • Started 21st Feb 2013 in Creations
    @bimmo_devices (View Post)  when someone adds them. It's a community edited wiki.    Someone added CRAY a while ago, I just updated it today with all the missing information. PSTN...
  • Started 21st Feb 2013 in Announcements
    @bbdest (View Post)  what did he do? I don't see any other comments or posts from him.    Was it something to do with being required to join his club or be banned? (that obviously...
  • Started 21st Feb 2013 in Help
    @greymatter (View Post)  ok, just press "ctrl+i" to install the tpt you want, and that way opening it from the website and by clicking the stamps and saves will open the one you want.&...
  • Started 21st Feb 2013 in General
    ok ...
  • Started 21st Feb 2013 in General
    @cj646464 (View Post)  you got that reversed, Kirk was perm banned, Spock survived through that.
  • Started 21st Feb 2013 in Help
    Or you could just hit the new "rescan" button in tpt. I have a feeling the tpt you are opening isn't the one where these folders are though, because local saves are always rescanned au...
  • Started 19th Feb 2013 in Announcements
    @Videogamer555 (View Post)  see page 3, way more than 1 bug remains, lol. I fixed that once but it wasn't a good fix, it made flood fill ignore walls completely.
  • Started 19th Feb 2013 in Creations
    I say ... yes to all, this sounds good. Maybe some type of FRME setting to do the last one though, since that's different than we have now. Many problems with pistons are that they are still bug...
  • Started 19th Feb 2013 in Feedback
    @boxmein (View Post)  Someone did write the element already so I could copy and paste it. I just haven't had time. Also I will probably test it in my mod first, and make sure it's the ...