• Started 30th Mar 2015 in General
    @belugawhale (View Post)  [REDACTED]
  • Started 30th Mar 2015 in General
    @jacob1 (View Post)  Nothing surprising here, we are basically "defining" exponentiation over complex numbers. The more general formula is    ez = eRe(z) (cos Im(z) + i sin I...
  • Started 5th Mar 2015 in Feedback
    @Factorial (View Post)  I suggest you read the post jacksonmj linked.    EDIT: CMND isn't so hard to code. It's just the instability introduced by it, and unability to freely...
  • Started 7th Feb 2015 in The Powder Toy/Lua scripting
    Bump! I've done some changes to the SVG parser, to the UI, and the renderer. Also added the ComicNeue font.
  • Started 6th Feb 2015 in Help
    @Philip153 (View Post)  The pressure is saturated in the beginning of a frame, before the particles update, so what you're seeing is simply something is increasing pressure past 256 on /eve...
  • Started 5th Feb 2015 in Help
    @Darthan (View Post)  The forum along with the save server cost lots of $$$. Ads do make some money, but I don't recall whether they cover expenses or not.
  • Started 3rd Feb 2015 in Powder Toy mods
    Do you not know how to take a screenshot? Are you unaware of tpt.setfpscap(0x7fffffff)? Does your machine actually process 2700 frames per second, or is the number displayed something else; do you ha...
  • Started 28th Jan 2015 in General
    When one learns lua, they realize how horrible TPT's lua api is.  When one learns C++, they realize how horrific TPT's insides are.
  • Started 28th Jan 2015 in Powder Toy mods
    @FeynmanLogomaker (View Post)  hold on lemme set up 1208907372870555465154560 (65535 ports on 18446744073709551616 IPs) on that /64 IPv6 block I have access to.
  • Started 27th Jan 2015 in Powder Toy mods
    And if cracker would ever have hosting issues jacob1 would send him to me :3