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Started 11th Feb 2013 in Help
there is no way to have accounts removed, we don't really do that. The only possible thing we can do is ban it permanently, I don't know if that's what you want though. Bu...
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Started 11th Feb 2013 in Feedback
I think what people are trying to say, is they are suggesting you use PUMP. PUMP with a temp of 0C will equalize pressure (absorbing it), and can be destroyed from a few things, although not that man...
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Started 10th Feb 2013 in General
@Oats (View Post) @Lockheedmartin (View Post) In the old tpt, there was a limit, you had to wait 30-60 seconds (no idea how much exactly) before commenting again. In tpt++, this is remove...
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Started 10th Feb 2013 in General
@joe595959 (View Post) please don't post on old threads, this one is really really old, and the discussion is already over.
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Started 10th Feb 2013 in Help
@Joachim (View Post) what were the errors? Maybe I can figure out the problems, because it works fine for me. If they are a lot, you can just paste them right into http://pastebin....
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Started 10th Feb 2013 in Help
@arK (View Post) still? The old tpt had massive memory leaks during saving I know. I think it was fixed in tpt++ but I don't know. Edit: I don't see any
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Started 9th Feb 2013 in Development Assistance
I have no idea why people call it indestructible, it just doesn't burn. EQVE was supposed to be a moving solids test (equal velocity), but it didn't work and was just left in &n...
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Started 9th Feb 2013 in Help
I actually just tried now ... I resaved that a bunch of times but didn't get anything until I went into the save browser (I think) and it crashed. tpt++ crashes never seem to give any useful cra...
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Started 9th Feb 2013 in Help
@jklujm (View Post) it doesn't work with the WYSIWYG editor a lot of the time, because of all the extra HTML it inserts (many spans, p's, and newlines strings). You can turn that off,...
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Started 8th Feb 2013 in Feedback
I just checked and there is actually no code at all that destroys the ELEC during the reaction. it's probably just the ELEC disappearing because there's nowhere to go when surrounded by H2....