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Started 18th Jul 2011 in Creations
434853View Save 434853 Yay, TPT can do some realistic optics!
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Started 18th Jul 2011 in Feedback
@code1949 (View Post) Of course it can accelerate, but can it set a specific velocity? Yeah, I didn't think so. Again you need to make a fix of that to allow any velocit...
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Started 18th Jul 2011 in Feedback
I found I can make some awesome bullets by setting a block of neutrons 30 pixels wide to easily go rocketing to the ride at 30 pixels per frame and not miss a single pixel. Makes for some awesome bul...
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Started 18th Jul 2011 in Feedback
@cracker64 (View Post) Also if you increase that to short-int (16 bits) you can encompass the full range of velocities that are saveable to include all those achievable in TPT (I found I can se...
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Started 18th Jul 2011 in Feedback
Yeah but my specifications on what I want to do are very narrow. I want to set SPECIFIC velocities for certain particles including speeds above 10, and I want to be able to save it so I can work on i...
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Started 18th Jul 2011 in Feedback
Can this be fixed? I have an experiment that has large numbers of fast moving neutrons, and I don't want to have to load the save AND THEN use the console command after I load it EVERY TIME to i...
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Started 18th Jul 2011 in Feedback
When I make a stamp of Neut which I've imparted a velocity to of greater than 10 it seems (such as "!set vx neut 100" in the console) then I make a stamp of this and paste it into the ...
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Started 18th Jul 2011 in Feedback
@danieagle7 (View Post) Sounds like: Someone set us up the bomb. All your base are belong to us. You have no chance to survive make your time.
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Started 17th Jul 2011 in Feedback
@me4502 (View Post) "do you mean saving the modified elements and loading them so you dont need to remodify on restrat? if so i will try" Sounds good. Also, ...
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Started 17th Jul 2011 in Feedback
Will you add a feature in a future version of your mod that will let you save to a file, element changes and additions so that when you next load the program it will also load your new and edited el...