• Started 17th Mar 2013 in Feedback
    this is not possible at all. Every save ever made has had the same resolution, and that is defined as a constant used all over the game in many places (XRES and YRES). Even making this variable able ...
  • Started 16th Mar 2013 in Feedback
    this has no uses that I see, and I don't see what you want it. We aren't going to add an element just for it's color.
  • Started 16th Mar 2013 in The Powder Toy/Lua scripting
    @FeynmanLogomaker (View Post)  D: what do you have against minecraft    I changed it in preparation for avatars / profiles in game, and I haven't played minecraft in a while ...
  • Started 16th Mar 2013 in Development Assistance
    @boxmein (View Post)  actually, that's now the bad generator.py, the official one is better now. And isn't that not the latest source / uses your mod's source / may have merge con...
  • Started 16th Mar 2013 in Development Assistance
    the visual studio guide has been there for a long time now, and many people have used it. It is all updated and working. Just click on compiling for windows.
  • Started 16th Mar 2013 in The Powder Toy/Lua scripting
    well, this is one of the most useful scripts ever made, everyone should use this. So the necro is fine. It was recently updated. I will probably put it's features in the game sometime too
  • Started 16th Mar 2013 in Development Assistance
    I don't know how to use code:blocks to do it, someone needs to write a guide. I would recommend visual studio unless someone wants to write a guide and figure it out.
  • Started 15th Mar 2013 in General
    make sure you capitalize the P in your name, both usernames and passwords are case sensetive
  • Started 15th Mar 2013 in Announcements
    [14:08:44] <jacob1> Ximon: is thanking for front page against the rules?  [14:09:18] <mniip> jacob1, in save/  [14:09:20] <mniip> ?  [14:09:29] <jacob1> it ...
  • Started 15th Mar 2013 in General
    yeah, I haven't played minecraft in forever, and there will be avatars in game soon, so I changed it.