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Started 17th Mar 2013 in Feedback
this is not possible at all. Every save ever made has had the same resolution, and that is defined as a constant used all over the game in many places (XRES and YRES). Even making this variable able ...
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Started 16th Mar 2013 in Feedback
this has no uses that I see, and I don't see what you want it. We aren't going to add an element just for it's color.
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Started 16th Mar 2013 in The Powder Toy/Lua scripting
@FeynmanLogomaker (View Post) D: what do you have against minecraft I changed it in preparation for avatars / profiles in game, and I haven't played minecraft in a while ...
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Started 16th Mar 2013 in Development Assistance
@boxmein (View Post) actually, that's now the bad generator.py, the official one is better now. And isn't that not the latest source / uses your mod's source / may have merge con...
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Started 16th Mar 2013 in Development Assistance
the visual studio guide has been there for a long time now, and many people have used it. It is all updated and working. Just click on compiling for windows.
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Started 16th Mar 2013 in The Powder Toy/Lua scripting
well, this is one of the most useful scripts ever made, everyone should use this. So the necro is fine. It was recently updated. I will probably put it's features in the game sometime too
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Started 16th Mar 2013 in Development Assistance
I don't know how to use code:blocks to do it, someone needs to write a guide. I would recommend visual studio unless someone wants to write a guide and figure it out.
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Started 15th Mar 2013 in General
make sure you capitalize the P in your name, both usernames and passwords are case sensetive
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Started 15th Mar 2013 in Announcements
[14:08:44] <jacob1> Ximon: is thanking for front page against the rules? [14:09:18] <mniip> jacob1, in save/ [14:09:20] <mniip> ? [14:09:29] <jacob1> it ...
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Started 15th Mar 2013 in General
yeah, I haven't played minecraft in forever, and there will be avatars in game soon, so I changed it.