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Started 17th May 2013 in Help
@Box-Poorsoft (View Post) when you first join somewhere, you have to show that you will be good and won't break any rules. If the first thing you do when you join something is spam and tro...
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Started 16th May 2013 in Feedback
This doesn't belong in lua, this has nothing to do with that. Also no, you gave no uses or descriptions at all. Please read the stickied threads to see how *not* to suggest things, ...
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Started 16th May 2013 in Help
You are banned for spamming. Maybe I could unban you, but you might just go back to spamming when there are no ops again ... Or I could just tell simon to look here when he gets on, he i...
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Started 16th May 2013 in Help
don't necro. Also I started to add the code for this now, but I don't expect to make it useable yet. The code will just be there and I can try to make some type of method for t...
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Started 16th May 2013 in Development Assistance
@cyberdragon (View Post) I just tried it myself, and yes the generator.py worked and inserted those two lines correctly. Maybe you have a broken generator or something, so redownload it.
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Started 15th May 2013 in Creations
To set the ctype of DTEC, it works by just drawing over it with the brush. Most elements that use ctype like CLNE, DTEC, and PSTN work that way.
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Started 15th May 2013 in Powder Toy mods
I already said in multiple posts, are you reading them? Or just can't understand. install scons, and on the command line: scons --win --release --sse2
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Started 15th May 2013 in Feedback
hmm ... should be easy to fix once I find out exactly when it happens. What did you do? vote on a save then hit clear sim? Or something else? Edit: I fixed it. It was a typo...
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Started 15th May 2013 in Powder Toy mods
@firefreak11 (View Post) You don't need that to compile tpt++ at all. That's just what I wrote the guide for, but it doesn't mean it's the only way. It's actually the u...
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Started 15th May 2013 in Powder Toy mods
@firefreak11 (View Post) the c++ version is easy. Just don't use Code::blocks until you can compile from the command line for sure. Then once you do that you can go into code blocks and ed...