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Started 30th Jul 2013 in The Powder Toy/Lua scripting
and they're still not 1) you need to examine the /same/ random value 2) you need elseif, otherwise the next test might override previous
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Started 30th Jul 2013 in The Powder Toy/Lua scripting
tpt.parts[i].type = tpt.element('PHOT') tpt.set_property("life", 900, i) you'er using tpt.parts and tpt.get/set_property in a single block... pick one of those ...
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Started 30th Jul 2013 in Feedback
@jamesbeds (View Post) developing apps for iOS is nearly impossible without a large bag of money
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Started 30th Jul 2013 in General
Box-Poorsoft:Edit: Please try to keep ban drama to yourself, and stop complaining about this ban if you don't want another one typical jacob1 protecting himself
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Started 30th Jul 2013 in The Powder Toy/Lua scripting
math.floor(x*100)/100
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Started 29th Jul 2013 in The Powder Toy/Lua scripting
@nucular (View Post) math.floor
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Started 29th Jul 2013 in Development Assistance
did you add new files to your project
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Started 29th Jul 2013 in Help
@infinitynull (View Post) my recommendation is to start with an ALU, then an opcode processer, then probably a RAM
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Started 29th Jul 2013 in Creations
@Synergy (View Post) double dabble is ass-hard to implement with TPT electronics
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Started 29th Jul 2013 in Development Assistance
@drowlands (View Post) There are 2 types of mods possible, one is writing a Lua script, which can modify and add elements to TPT at runtime, the other way is proper modding, it's whe...