• Started 30th Jul 2013 in The Powder Toy/Lua scripting
    and they're still not  1) you need to examine the /same/ random value  2) you need elseif, otherwise the next test might override previous
  • Started 30th Jul 2013 in The Powder Toy/Lua scripting
    tpt.parts[i].type = tpt.element('PHOT')  tpt.set_property("life", 900, i)  you'er using tpt.parts and tpt.get/set_property in a single block... pick one of those ...
  • Started 30th Jul 2013 in Feedback
    @jamesbeds (View Post)  developing apps for iOS is nearly impossible without a large bag of money
  • Started 30th Jul 2013 in General
    Box-Poorsoft:Edit: Please try to keep ban drama to yourself, and stop complaining about this ban if you don't want another one    typical jacob1 protecting himself
  • Started 30th Jul 2013 in The Powder Toy/Lua scripting
    math.floor(x*100)/100
  • Started 29th Jul 2013 in The Powder Toy/Lua scripting
    @nucular (View Post)  math.floor
  • Started 29th Jul 2013 in Development Assistance
    did you add new files to your project
  • Started 29th Jul 2013 in Help
    @infinitynull (View Post)  my recommendation is to start with an ALU, then an opcode processer, then probably a RAM
  • Started 29th Jul 2013 in Creations
    @Synergy (View Post)  double dabble is ass-hard to implement with TPT electronics
  • Started 29th Jul 2013 in Development Assistance
    @drowlands (View Post)  There are 2 types of mods possible, one is writing a Lua script, which can modify and add elements to TPT at runtime,  the other way is proper modding, it's whe...