• Started 1st Aug 2011 in Development Assistance
    This is the part of my program (which I'm making in VB6) which writes variables to a temporary file prior to compression.  Put #1, 1, Walls()  Put #1, , ParticlesType()  Put #1, ,...
  • Started 31st Jul 2011 in Development Assistance
    I see the specs that that other guy posted for the stamp save file don't allow for padding. However when looking at uncompressed data from a CPS file, I see that even when I ctrl+shift+mouseclic...
  • Started 31st Jul 2011 in Development Assistance
    JoJoBond posted:  "Format is:    1. Magic number (3 Bytes):  'PSv'  2. Saved settings (1 Byte):  Bit 0: Legacy mode  Bit 1: P...
  • Started 31st Jul 2011 in Creations
    @user25 (View Post)  This is to answer your question User25, about how this works. However be prepared to read a Wall-O-Text as that's how long the explanation will take.    It�...
  • Started 31st Jul 2011 in Creations
    447382View Save 447382
  • Started 31st Jul 2011 in Development Assistance
    Thanks, I'll have to read that. In the mean time, here's another one of my saves. This time I also figured out how to lock it from the start. So here it is. Unpause it and watch everything ...
  • Started 31st Jul 2011 in Development Assistance
    BloodLust said:  "second are these things that could be accomplished via looking through the source?  i cant code so im not sure the specifics but id think thats where youd find them&q...
  • Started 31st Jul 2011 in Development Assistance
    @gamax92 (View Post)  I can see YOUR PICTURE that you just posted, so how's it locked? If I can see it, and you can post a link to it in the forum, then it's clearly public. You say it...
  • Started 31st Jul 2011 in Development Assistance
    I have no clue how to lock it. O_O  I'll leave that to an admin/moderator. Sounds too technical for me to accomplish.
  • Started 31st Jul 2011 in Development Assistance
    Still this thread remains a request thread for technical assistance in the matters of:  1) What elements use extra variables (and what those vars are) and what elements don't need extra var...