• Started 8th Jun 2013 in Help
    This is a feature though ...    although that persistent mode thing is a bug, the only bug I see here. I might just disable it in persistent mode if I can't fix the bug. It won't ...
  • Started 8th Jun 2013 in Help
    it's just that when you save a save, it doesn't go and redownload what you just saved, so it won't know that the server put in the auto vote until you reopen this. I can easily fix it ...
  • Started 8th Jun 2013 in Development Assistance
    Odd ... since i'm compiling with visual studio too and don't get any problem.    Try going into PowderToySDL.cpp and finding these lines:    #ifndef DEBUG  //Get r...
  • Started 7th Jun 2013 in Development Assistance
    there are a few problems, probably skipped steps. Did you follow my guide in the wiki? https://powdertoy.co.uk/Wiki/W/Compiling_tpt%2B%2B_with_Visual_studio.html      One step that hasn...
  • Started 7th Jun 2013 in Creations
    I actually went and checked and saw the problem. As far back as I could see the problem still exists, after all there isn't anything in the save to get rid of that excess SALT buildup so it just...
  • Started 7th Jun 2013 in Development Assistance
    In a graphics function put *pixel_mode |= PMODE_GLOW    or better, just find the like like this in the element's file: "Properties = TYPE_GAS | PROP_RADIOACTIVE", put that PR...
  • Started 7th Jun 2013 in Development Assistance
    can you post your errors somewhere? Like http://pastebin.com/ . If you are getting lots of build errors we need to see them so that we can see what went wrong and tell you how to fix.
  • Started 6th Jun 2013 in Feedback
    I just added this: https://github.com/FacialTurd/The-Powder-Toy/commit/5ae6b1867796597a3560c6cdd82c5d217188e582    I was going to do more than just GOLD, but I wasn't sure what to do o...
  • Started 6th Jun 2013 in Development Assistance
    src/Simulation/Simulation.cpp in the function update_particles_i. That function is huge, but I think there's a comment that says where it is in there.
  • Started 6th Jun 2013 in Powder Toy mods
    @cyberdragon (View Post)  by the way, you didn't actually add the new elements to github. You have to stage them first to be commited, there should be a simple way to do that somewhere depe...