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Started 24th Aug 2011 in Feedback
Coal into diamond under preasure and heat wouldn't break saves.
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Started 5th Aug 2011 in Announcements
jacksonmj:@Videogamer555 (View Post) TNT detonation does not currently depend on temperature. The issue is that ignition cord only creates a little bit of fire at random positions around itself...
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Started 5th Aug 2011 in Announcements
I see ignition cord works like a low temperature (easier to light) fuse. Unfortunately when connected to TNT it only lights the TNT about half the time. TNT should be programed to say: If in co...
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Started 5th Aug 2011 in Announcements
What does beta version 69.3 add to TPT? I saw nothing at all. Oh, and as for the TNT, it currently makes 8pressure. This is only twice that of C4. It is such a small increase that...
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Started 4th Aug 2011 in Announcements
Simon:Build 120 fixes a bug with the parts array (not being able set particles past a certain index), performance improvements when accessing parts array from Lua and access to the element transition...
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Started 4th Aug 2011 in Announcements
Simon:@Videogamer555 (View Post) You can make use of the autorun.lua file As for editing elements, you can change pretty much any property except the name and graphics function. If you wa...
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Started 4th Aug 2011 in Announcements
Coool tpt.el.watr.explosive = 2 tpt.el.watr.flammable = 1000 Like exploding watr. What are all the possible element variables (explosive, flammable, etc)? Also is there going...
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Started 4th Aug 2011 in Announcements
Can someone please explain to me how to find particle numbers? Say I want to use the "property tool" to change METL to something else. I will need to know what the number of the destination...
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Started 1st Aug 2011 in Feedback
Filter does NOT behave like that. He's describing an element that will not lose it's own heat or cold when heating or cooling a substance (FILT does change temperature when in contact with ...
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Started 1st Aug 2011 in Development Assistance
bump Any hints here?