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Started 14th Jun 2013 in Powder Toy mods
@BuysDB (View Post) do you use linux?
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Started 14th Jun 2013 in Powder Toy mods
I just updated the linux version of this to 23.1, so if you are one of the 1 or 2 people that have ever used it ... then you can go download that now or update in game. (see first post f...
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Started 14th Jun 2013 in Announcements
Removed forum rule 7 "Don't tell moderators to lock threads unless you started them." It's now under rule 11 about backseat moderation Removed forum rule 11 "Ple...
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Started 13th Jun 2013 in Feedback
? No, I said I did like it ... I just haven't made anything yet
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Started 12th Jun 2013 in Feedback
@Potbelly (View Post) What does Simon have to do with this? If you haven't noticed, he hasn't been here in 2 weeks (although he is alive, don't worry). There is really noone deve...
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Started 12th Jun 2013 in Development Assistance
@cyberdragon (View Post) the very end of update_particles_i makes moving solids fall. Also this line in update_moving_solids: msvy[bn] = msvy[bn] + .2; Also anything else is ...
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Started 12th Jun 2013 in Development Assistance
first, in c++ it's sim->eval_move, but I'm pretty sure my moving solids code doesn't directly call that anywhere. There's also update_moving_solids, there's s...
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Started 12th Jun 2013 in Feedback
I think you are going to have to explain why it does, you can't just say "this violates GPL" Although I sort of know why. I didn't accept the pull request xetalim mad...
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Started 11th Jun 2013 in Help
Sometimes it can take up to an hour to change for some reason. It's only the tpt website's cache though, it takes a while to update. Also I would still recommend using gravatar...
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Started 11th Jun 2013 in Help
sounds like visual studio didn't install right ... you could also try googling it maybe, I don't know. But that's nothing with tpt Edit: actually it might be ...