• Started 12th Mar 2014 in The Powder Toy/Lua scripting
    @jenn4 (View Post)  Okay fine, http://boxmein.x10.mx/tptelements/set-font.html
  • Started 12th Mar 2014 in Feedback
    @minecraft-physics (View Post)  @nijalninja98 (View Post)  Groups are very much broken since the time the 'new' Bootstrap 2 design was introduced. Nobody really uses groups, anywa...
  • Started 11th Mar 2014 in Creations
    @atariq344 (View Post)  To summarize what others have been saying:     (1) If you want to save a simulation into the online server, just click the new save button.  (2) If you wan...
  • Started 10th Mar 2014 in The Powder Toy/Lua scripting
    @jenn4 (View Post)  I should make a prompt first thing that allows people to pick their own font-family.
  • Started 10th Mar 2014 in The Powder Toy/Lua scripting
    Hi!   Me again. I've been working on a website to bring together a whole bunch of data on TPT modding in both of the languages supported (you've probably seen tons of links thrown arou...
  • Started 9th Mar 2014 in General
    http://webchat.freenode.net/?channels=#powder,#powder-social  #hashtags #dont #work
  • Started 9th Mar 2014 in Help
    @Dingolo (View Post)  This is exactly the post that shows why colors are hard and almost impossible to use in the forums. Good job :D
  • Started 8th Mar 2014 in Help
    I have a compile of the version that replaced IRON with TIME (but didn't make a new element for it):   https://dl.dropboxusercontent.com/u/22100200/bin/tpt/various/mniip-time-slowing-elemen...
  • Started 8th Mar 2014 in Development Assistance
    @zBuilder (View Post)  If you use scons, just add --sse3 to the compile flags, but compiling a legacy version is 100% fine and will run on more devices, with the only exception that it'll m...
  • Started 8th Mar 2014 in Development Assistance
    @zBuilder (View Post)  In C/++ you have to loop over neighboring pmap[y][x] entries.   int rx, ry, r;   for (rx = -1; rx <= 1; rx++) {  for (ry = -1; ry <= 1; ry++) {&nbs...