-
Started 12th Mar 2014 in The Powder Toy/Lua scripting
@jenn4 (View Post) Okay fine, http://boxmein.x10.mx/tptelements/set-font.html
-
Started 12th Mar 2014 in Feedback
@minecraft-physics (View Post) @nijalninja98 (View Post) Groups are very much broken since the time the 'new' Bootstrap 2 design was introduced. Nobody really uses groups, anywa...
-
Started 11th Mar 2014 in Creations
@atariq344 (View Post) To summarize what others have been saying: (1) If you want to save a simulation into the online server, just click the new save button. (2) If you wan...
-
Started 10th Mar 2014 in The Powder Toy/Lua scripting
@jenn4 (View Post) I should make a prompt first thing that allows people to pick their own font-family.
-
Started 10th Mar 2014 in The Powder Toy/Lua scripting
Hi! Me again. I've been working on a website to bring together a whole bunch of data on TPT modding in both of the languages supported (you've probably seen tons of links thrown arou...
-
Started 9th Mar 2014 in General
http://webchat.freenode.net/?channels=#powder,#powder-social #hashtags #dont #work
-
Started 9th Mar 2014 in Help
@Dingolo (View Post) This is exactly the post that shows why colors are hard and almost impossible to use in the forums. Good job :D
-
Started 8th Mar 2014 in Help
I have a compile of the version that replaced IRON with TIME (but didn't make a new element for it): https://dl.dropboxusercontent.com/u/22100200/bin/tpt/various/mniip-time-slowing-elemen...
-
Started 8th Mar 2014 in Development Assistance
@zBuilder (View Post) If you use scons, just add --sse3 to the compile flags, but compiling a legacy version is 100% fine and will run on more devices, with the only exception that it'll m...
-
Started 8th Mar 2014 in Development Assistance
@zBuilder (View Post) In C/++ you have to loop over neighboring
pmap[y][x]
entries. int rx, ry, r; for (rx = -1; rx <= 1; rx++) { for (ry = -1; ry <= 1; ry++) {&nbs...