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Started 17th Sep 2011 in Powder Toy Mods
Oh, and here's a save I made that depends on setting TPT's NBLE PLSM Temperature constant using PTP for the save to work as it should (without the patch there'll be no explosion, just ...
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Started 17th Sep 2011 in Powder Toy Mods
MasterMind555:@Videogamer555!164006 I facepalmed at "Visual Basic" It works and doesn't need super high speed processing like you'd get with C or ASM. &nb...
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Started 17th Sep 2011 in Powder Toy Mods
I did this for all those (including myself) who wanted high pressure explosive elements. Now you can just turn C-4 and all other explosives into high pressure explosives (though if the pressure is to...
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Started 17th Sep 2011 in Powder Toy Mods
This isn't a creation made in TPT, but rather a creation made FOR TPT. It is a simple program I made in Visual Basic that alters some of the constants in TPT. It lets you set these constants to ...
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Started 7th Sep 2011 in Feedback
The 1 pixel accuracy is good for particles in general, but if I have specific walls I want to copy (which are 4-pixel aligned) or if I have particles that I very carefully made 4-pixel aligned (by st...
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Started 6th Sep 2011 in Feedback
jacksonmj:@Videogamer555!159810 The only reasons I can see in your posts are: "I got so used to the old way" "you always knew by just looking at it, how many pixels w...
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Started 6th Sep 2011 in Feedback
You can reposition AFTER you start the stamp pasting process but before you finalize the paste, by using CTRL+arrow. Someone showed me this once and it made obsolete any possible changes to the savin...
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Started 6th Sep 2011 in Feedback
The real problem is it didn't used to be have this way. The selection box USED TO automatically jump to the nearest 4x4 pixel boundary, so you always knew by just looking at it, how many pixels ...
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Started 6th Sep 2011 in Feedback
It's not a "placing stamp" problem. Your description applies to placing stamps. It is a "SAVING stamp" problem. The box edges no longer correspond to the outermo...
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Started 6th Sep 2011 in Feedback
When you press S or CTRL+C you now get a selection box with 1-pixel acuracty, but really it only selects particles with a 4x4 block alignment. This means the selection box no longer correctly shows w...