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Started 13th Oct 2013 in Feedback
where? that github star thing? It loads for me.
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Started 12th Oct 2013 in Feedback
@FeynmanLogomaker (View Post) you can embed lua code in saves already, actually. It's not something like CMND, but you can make it act like one easily, you can do almost anything from a lu...
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Started 12th Oct 2013 in Feedback
@MiningMarsh (View Post) actually, "not everyone knows lua" is a reason I don't want this. learning lua can't really be compared to learning a mouse and keyboard, because if...
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Started 11th Oct 2013 in Feedback
If we were to do any of these things, we would definitely need a "Realistic" option, since it just breaks too many things. If we were doing that, a ton of how the game works and elements co...
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Started 11th Oct 2013 in General
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Started 11th Oct 2013 in Help
sound just isn't going to be added, I can't think of any possible implementation that works. Also someone has to make the sounds, and implement them with SDL. And adding sounds for a few ra...
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Started 10th Oct 2013 in Help
@Loalcat (View Post) yes, it's very very laggy, that's why it's only an option.
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Started 10th Oct 2013 in Help
@Loalcat (View Post) while tpt does many things, this is not one feature that liquids have. Sort of unfortunate that it wasn't designed with this in mind from the start. You generally don&...
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Started 9th Oct 2013 in Help
@DV-13 (View Post) There is no way to convert back a save, since saves are based on major version numbers, so you can't load anything made in v89 in v88. If you didn't us...
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Started 9th Oct 2013 in The Powder Toy/Lua scripting
@Dingolo (View Post) https://github.com/cracker64/tptmp