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Started 13th Aug 2012 in Feedback
Almost every limitation, including the element limit is to reduce memory footprint and save size.
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Started 11th Aug 2012 in Feedback
@plead-for-destruction (View Post) All it requires is BREL to have its ctype to its old element type, and its tmp and tmp2 to its old position.
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Started 11th Aug 2012 in General
@plead-for-destruction (View Post) They also annoy me... But for some things age can mean a lot... Like, you need experience to do some things and yeah. Also generally age dictates maturity, bu...
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Started 11th Aug 2012 in Help
@talhaa6 (View Post) tpt.el.uran.gravity = 0, tpt.el.uran.advec = 0 That may work... I don't know.
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Started 11th Aug 2012 in General
@plead-for-destruction (View Post) Woah... your 12? I never would have guessed that. I don't think people should exclude by age, just maturity... eg... Some people are mature but 9, others...
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Started 11th Aug 2012 in Feedback
I like the idea, wouldn't be hard to code at all (for me), and if my mod wasn't dead... Or powder sim isn't in slumber until tpt++ mode I would make this element.
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Started 11th Aug 2012 in Feedback
So basically you are saying it taints light and makes it darkness?
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Started 11th Aug 2012 in General
Wait... Older Players... Age or time being in tpt?
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Started 11th Aug 2012 in Feedback
@Legion_5 (View Post) Please read the last post date... and make sure it wasn't from 2 years ago.
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Started 9th Aug 2012 in Feedback
@NUCLER_FOX (View Post) aha... I still don't see how that changes anything...