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Started 11th Oct 2013 in Feedback
If we were to do any of these things, we would definitely need a "Realistic" option, since it just breaks too many things. If we were doing that, a ton of how the game works and elements co...
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Started 11th Oct 2013 in General
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Started 11th Oct 2013 in Help
sound just isn't going to be added, I can't think of any possible implementation that works. Also someone has to make the sounds, and implement them with SDL. And adding sounds for a few ra...
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Started 10th Oct 2013 in Help
@Loalcat (View Post) yes, it's very very laggy, that's why it's only an option.
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Started 10th Oct 2013 in Help
@Loalcat (View Post) while tpt does many things, this is not one feature that liquids have. Sort of unfortunate that it wasn't designed with this in mind from the start. You generally don&...
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Started 9th Oct 2013 in Help
@DV-13 (View Post) There is no way to convert back a save, since saves are based on major version numbers, so you can't load anything made in v89 in v88. If you didn't us...
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Started 9th Oct 2013 in The Powder Toy/Lua scripting
@Dingolo (View Post) https://github.com/cracker64/tptmp
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Started 9th Oct 2013 in Feedback
@UC17 (View Post) @lefouduroi (View Post) Just read what jacksonmj said, specifically the part that says jacksonmj:Also, possibly the most sensible thing I've seen anyone say f...
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Started 8th Oct 2013 in Development Assistance
@MiningMarsh (View Post) I guess it's just personal preference. I've used guis for so long that I am just used to that, other people that also use guis are probably the same. &n...
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Started 8th Oct 2013 in Feedback
... stop arguing over who can reject things, it's much worse than actually rejecting things. Also none of your arguments are valid. As for why we aren't adding thi...