• Started 29th Dec 2013 in Announcements
    @mniip (View Post)  sure, but the save format is kind of full already and we don't need that much precision. Also that means people can't raise the temperature cap in mods.   ...
  • Started 29th Dec 2013 in Development
    just wait for him to respond, no need to ask 9 times for him to repeat it better.    sandboxtime: try http://translate.google.com/ , this forum doesn't like foreign characters and remo...
  • Started 29th Dec 2013 in Help
    DTEC has a max radius of 25 because if not it would be really laggy. There isn't anything you can do about this except more sensors?    I would not buy that android version. I made a f...
  • Started 29th Dec 2013 in The Powder Toy/Lua scripting
    @zBuilder (View Post)  I was wrong, it's just sim.neighbors, not sim.partNeighbors. One returns an iterator, the other just a table.
  • Started 29th Dec 2013 in Announcements
    @benthecrazy (View Post)  that is sort of what I said, I just explained it a little differently. We don't actually save any decimals, it just depends on how hot it is.    We can&#...
  • Started 28th Dec 2013 in The Powder Toy/Lua scripting
    @mniip (View Post)  I guess I don't know the functions very well either, lol. The one you posted was the one I was thinking of.    @boxmein (View Post)  I tried that, but it ...
  • Started 27th Dec 2013 in The Powder Toy/Lua scripting
    http://boxmein.x10.mx/tptelements/lua-reference.html#simulation    See sim.partNeighbors (an alias of sim.partNeighbours, both are the same thing). You can iterate through a list of all nea...
  • Started 27th Dec 2013 in Announcements
    @benthecrazy (View Post)  temperatures are either saved with one or two bytes. If one byte, it's loaded as an offset from 21C (294.1K). This makes things end in .00. If it's not, it�...
  • Started 26th Dec 2013 in Development
    @mniip (View Post)  that was actually talking about the bug where if you set the fps cap really high (10000), some interfaces become too fast / glitchy. Multithreading the interface would fix bo...
  • Started 25th Dec 2013 in General
    In other news, Merry Christmas!    Edit:  please don't possibly turn a "Happy Holidays" thread into an argument.    I think saying Happy Hannukkah right now co...