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Started 13th Nov 2013 in The Powder Toy/Lua scripting
@DanDuncombe (View Post) We have 3 things that store state for some weird reason. There's FallDown (controls how particles move mostly), State (for some wall / portal / other random things...
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Started 13th Nov 2013 in Feedback
Maybe someday they will be customizable, but for now just move it to F6 and F7 manually or something. You could probably write a lua script to customize several of them, and make your ow...
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Started 12th Nov 2013 in Feedback
I wouldn't come to conclusions so fast :P Who knows what you might see soon.
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Started 12th Nov 2013 in The Powder Toy/Lua scripting
@mniip (View Post) i'm sort of tired of seeing you post on every single script out there, a list of every single variable that's global. Having global variables might not be that good...
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Started 12th Nov 2013 in Powder Toy mods
Version 25.1 (build 24) Released! Version 25.1 (build 24) 11/11/13 Fix some VIRS saves not opening. Fix moving solids sometimes not drawing. Fix stickmen not respawning. Fix crash ...
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Started 11th Nov 2013 in Feedback
There is too much arguing going on, and I don't see this being added. All the moderators and china-richway2 have already given great explanations why we aren't going to do this, it just wou...
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Started 11th Nov 2013 in General
._.
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Started 9th Nov 2013 in General
changing the version byte to 0 is a bad idea. While maybe it wouldn't open in the beta before, it now won't open in every single version except for the latest release, because of changes in...
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Started 9th Nov 2013 in General
you could also use http://mniip.com/misc/reversion.lua , which will work on all os's and is probably a little easier to use. Also how does this convert to a release version? what version does it...
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Started 9th Nov 2013 in Help
yes, but at least ETRD has a limit (of 235008). When it was designed there was no way to count the particles on the screen, adding a limit made no sense. It still does, if you want to draw ETRD for w...