• Started 6th Feb 2014 in Powder Toy mods
    @OC39648 (View Post)  The bugfix had bugs so I had to bugfix the bugfix
  • Started 6th Feb 2014 in Help
    you must have been trying really hard, it only took a year. It took me two years to figure out nonstop  also I had trouble with using it recently again >:
  • Started 5th Feb 2014 in Development Assistance
    The mac guide is very incomplete (needs updating), and as far as I can tell does not use lua. If you don't have lua, use the argument --nolua and tpt won't be compiled with the lua console,...
  • Started 5th Feb 2014 in Powder Toy mods
    Version 26.4 (build 31) 2/5/14  Fix local saving not working when not logged in. Simulation api functions for drawing particles / walls (intended for the next version really ...). Fix possible c...
  • Started 5th Feb 2014 in Announcements
    @The-Fall (View Post)  that statement is slightly accurate ....    lets just hope there will be the next tpt version soon, because there actually is a lot of useful stuff in it, like m...
  • Started 5th Feb 2014 in Help
    I once made a script that simulated brush drawing almost exactly, before all the fancy simulation api functions were added. Nowadays we have sim.toolBrush, sim.toolLine, and i'm sure you could s...
  • Started 3rd Feb 2014 in Powder Toy mods
    Version 26.4 Released!    Version 26.4 2/3/14  Rewrites / fixes to Tool, box, and ellipse brush drawing. Fix possible crash when shifting stamps, and make ctrl key not needed. Lots of ...
  • Started 3rd Feb 2014 in General
    As long as you follow the rules and don't do the same things you did last time (basically post on every thread, often information that wasn't relevant), you won't be banned. We never u...
  • Started 2nd Feb 2014 in The Powder Toy/Lua scripting
    @monolith (View Post)  The ones I know about are /join (/join moo will join a private channel called moo, separate from the mail lobby), and /sync, which syncs your screen to everyone else. ...
  • Started 2nd Feb 2014 in Announcements
    @Schneumer (View Post)  I think it's just an html thing, edit your post and you can probably remove the extra line.    @KydonShadow (View Post)  A necro has no specific time ...