-
Started 9th Feb 2014 in Help
Or you could do it with lua :P for i in sim.parts() do if tpt.parts[i].type == tpt.element("GLAS") then tpt.parts[i].dcolor = 0xFFBCC4E4 end end technical i...
-
Started 8th Feb 2014 in Feedback
It also now remembers what you typed last, that was part of the rewrite. So it's really nice now :). Just wait for the next tpt version. my mod does all of this already ;)
-
Started 7th Feb 2014 in The Powder Toy/Lua scripting
@Schneumer (View Post) yes, we do need what the error says exactly ... "it doesn't work" is rarely helpful to anyone :)
-
Started 7th Feb 2014 in General
@mniip (View Post) you can still code tpt :P, we need a new active dev (Actually we need a lot of new ones but meh, at least one is nice)
-
Started 7th Feb 2014 in General
@tmo97 (View Post) like who? Also when? (was this years ago or recently? Because I haven't seen any since I've been mod these two years). Asking when an update will be do...
-
Started 7th Feb 2014 in General
It's not against the rules to ask when the next tpt version is, lol. But as for when, not even I know. I bug Simon every time he comes on to update it. But he only came on once abou...
-
Started 6th Feb 2014 in Help
@boxmein (View Post) you should add in key repeating :) https://github.com/jacob1/The-Powder-Toy/blob/c%2B%2B/font/editor.c#L208
-
Started 6th Feb 2014 in Powder Toy mods
@OC39648 (View Post) The bugfix had bugs so I had to bugfix the bugfix
-
Started 6th Feb 2014 in Help
you must have been trying really hard, it only took a year. It took me two years to figure out nonstop also I had trouble with using it recently again >:
-
Started 5th Feb 2014 in Development Assistance
The mac guide is very incomplete (needs updating), and as far as I can tell does not use lua. If you don't have lua, use the argument --nolua and tpt won't be compiled with the lua console,...