• Started 9th Feb 2014 in Help
    Or you could do it with lua :P    for i in sim.parts() do if tpt.parts[i].type == tpt.element("GLAS") then tpt.parts[i].dcolor = 0xFFBCC4E4 end end      technical i...
  • Started 8th Feb 2014 in Feedback
    It also now remembers what you typed last, that was part of the rewrite. So it's really nice now :). Just wait for the next tpt version.  my mod does all of this already ;)
  • Started 7th Feb 2014 in The Powder Toy/Lua scripting
    @Schneumer (View Post)  yes, we do need what the error says exactly ...    "it doesn't work" is rarely helpful to anyone :)
  • Started 7th Feb 2014 in General
    @mniip (View Post)  you can still code tpt :P, we need a new active dev (Actually we need a lot of new ones but meh, at least one is nice)
  • Started 7th Feb 2014 in General
    @tmo97 (View Post)  like who? Also when? (was this years ago or recently? Because I haven't seen any since I've been mod these two years).    Asking when an update will be do...
  • Started 7th Feb 2014 in General
    It's not against the rules to ask when the next tpt version is, lol.    But as for when, not even I know. I bug Simon every time he comes on to update it. But he only came on once abou...
  • Started 6th Feb 2014 in Help
    @boxmein (View Post)  you should add in key repeating :)    https://github.com/jacob1/The-Powder-Toy/blob/c%2B%2B/font/editor.c#L208
  • Started 6th Feb 2014 in Powder Toy mods
    @OC39648 (View Post)  The bugfix had bugs so I had to bugfix the bugfix
  • Started 6th Feb 2014 in Help
    you must have been trying really hard, it only took a year. It took me two years to figure out nonstop  also I had trouble with using it recently again >:
  • Started 5th Feb 2014 in Development Assistance
    The mac guide is very incomplete (needs updating), and as far as I can tell does not use lua. If you don't have lua, use the argument --nolua and tpt won't be compiled with the lua console,...