• Started 2nd May 2014 in The Powder Toy/Lua scripting
    @Squirtle (View Post)  lua is already inside of TPT. Whenever you go into the console (press '~'), you can type in any lua commands there. An important one is dofile, if you save a lua...
  • Started 2nd May 2014 in The Powder Toy/Lua scripting
    did you replace the inner if statement content with the thing from my post? It should work and actually make the reaction happen    Edit: maybe it still doesn't work ... i'll look...
  • Started 2nd May 2014 in The Powder Toy/Lua scripting
    it looks like he accidentally put an extra "end", try removing one of them.
  • Started 1st May 2014 in The Powder Toy/Lua scripting
    @boxmein (View Post)  returning 1 doesn't actually do anything besides skip the movement code. You still have to kill part i.    I would change that middle part to:  sim.part...
  • Started 1st May 2014 in Feedback
    @minecraft-physics (View Post)  ok, thanks :). It all makes sense now    @boxmein (View Post)  yes, but it doesn't rely on the user to know how things are implemented :P.&nbs...
  • Started 1st May 2014 in Feedback
    @minecraft-physics (View Post)  ok, but I asked about .tmp and .tmp2 :P
  • Started 1st May 2014 in The Powder Toy/Lua scripting
    @goodiesohhi (View Post)  please don't respond to threads older than a month. This topic isn't relevant anymore, and the person who posted it is gone. So there is no use in posting in ...
  • Started 1st May 2014 in Feedback
    @h4zardz1 (View Post)  PPIP isn't.    Not sure about either of these walls, I think we do need an elements-only (no air) wall at least.
  • Started 1st May 2014 in Feedback
    @Lockheedmartin (View Post)  https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=11117    It's in the Favorites->MORE menusection under a button called "AUTO" ...
  • Started 30th Apr 2014 in General
    @xetalim (View Post)  It was in the Feedback section when he said that.