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Started 2nd May 2014 in The Powder Toy/Lua scripting
@Squirtle (View Post) lua is already inside of TPT. Whenever you go into the console (press '~'), you can type in any lua commands there. An important one is dofile, if you save a lua...
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Started 2nd May 2014 in The Powder Toy/Lua scripting
did you replace the inner if statement content with the thing from my post? It should work and actually make the reaction happen Edit: maybe it still doesn't work ... i'll look...
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Started 2nd May 2014 in The Powder Toy/Lua scripting
it looks like he accidentally put an extra "end", try removing one of them.
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Started 1st May 2014 in The Powder Toy/Lua scripting
@boxmein (View Post) returning 1 doesn't actually do anything besides skip the movement code. You still have to kill part i. I would change that middle part to: sim.part...
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Started 1st May 2014 in Feedback
@minecraft-physics (View Post) ok, thanks :). It all makes sense now @boxmein (View Post) yes, but it doesn't rely on the user to know how things are implemented :P.&nbs...
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Started 1st May 2014 in Feedback
@minecraft-physics (View Post) ok, but I asked about .tmp and .tmp2 :P
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Started 1st May 2014 in The Powder Toy/Lua scripting
@goodiesohhi (View Post) please don't respond to threads older than a month. This topic isn't relevant anymore, and the person who posted it is gone. So there is no use in posting in ...
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Started 1st May 2014 in Feedback
@h4zardz1 (View Post) PPIP isn't. Not sure about either of these walls, I think we do need an elements-only (no air) wall at least.
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Started 1st May 2014 in Feedback
@Lockheedmartin (View Post) https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=11117 It's in the Favorites->MORE menusection under a button called "AUTO" ...
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Started 30th Apr 2014 in General
@xetalim (View Post) It was in the Feedback section when he said that.