• Started 19th Jul 2014 in Help
    @Protcom (View Post)  What OS are you using? I know on Linux it will set the working directory to your home folder, so it won't find powder.pref and all your login info when you open it fro...
  • Started 18th Jul 2014 in Powder Toy Mods
    @VectorSketch (View Post)  why is that 180MB? What's inside of it ...    Also what changes did you make? Maybe I can use some of them for the official mac version. I don't ha...
  • Started 18th Jul 2014 in Help
    You only get 3 logins for everywhere. If you login a 4th time, the oldest login information will get invalidated.
  • Started 18th Jul 2014 in General
    Please stop advertising this everywhere, people will read / reply to it if they want to.    Also this could work maybe, but i'm not sure if it will work that well.
  • Started 18th Jul 2014 in Help
    @boxmein (View Post)  actually the next version has two new elements (GRVT and DRAY), it's just that @Simon is gone. I haven't worked on TPT in over 2 weeks though because there is not...
  • Started 17th Jul 2014 in Feedback
    @Leo225 (View Post)  please read this thread: https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=18901    This is a "List of multiple unrelated elements", if you want...
  • Started 17th Jul 2014 in Feedback
    @therocketeer (View Post)  we don't accept pull requests to the master branch either, due to the way we organize the repo. All new code / pull requests go into the develop branch. When a ne...
  • Started 17th Jul 2014 in Powder Toy Mods
    @VectorSketch (View Post)  yeah, i've been hearing that a lot, I might fix it in the next version (either that or just not release another mac version). I just have to find the old SDL I wa...
  • Started 16th Jul 2014 in Powder Toy Mods
    @stargate38 (View Post)  moving solids are slightly buggy after I tried making them look better, try turning off moving solid rotation in settings maybe. I never got any crashes with them though...
  • Started 12th Jul 2014 in Creations
    @goodiesohhi (View Post)  It's fixed in the next version, I didn't magically update your game to fix it when you weren't watching.