• Started 5th Apr 2012 in General
    floccinaucinihilipilificationpneumonultramicroscopicsilicovolcanoconiosis.Two random words.
  • Started 5th Apr 2012 in Feedback
    No, too complex, will not work nicely with the code. Plus, this isn't a human body simulation.
  • Started 3rd Apr 2012 in General
    @Finalflash50 (View Post)  Which is why I said, if it had multi platform support...
  • Started 3rd Apr 2012 in General
    @Finalflash50 (View Post)C# can go die in a hole. If it had multi platform support I might consider it as good as java.
  • Started 3rd Apr 2012 in General
    @AngrySpam (View Post)  I may aswell start again. I used to mod tpt, might take me a while to get back into it. But I used to make pretty complex elements.
  • Started 31st Mar 2012 in Help
    @Pouliott (View Post)  delete powder.pref.
  • Started 30th Mar 2012 in General
    3.1415926535897932384626433832795028841971693993751058209749445923078164062862089  (I memorized a lot for Pi day.)
  • Started 30th Mar 2012 in Feedback
    @Videogamer555 (View Post)  If there's no noticeable difference, assume it's bug fixes and engine improvements.
  • Started 27th Mar 2012 in Help
    @firefreak11 (View Post)  COMPILED != WORKING. Go look at what could be causing the crashing.
  • Started 27th Mar 2012 in Help
    @firefreak11 (View Post)  What I meant is, it does compile, but something you did made the game crash on opening. So, fix the code.