• Started 29th Nov 2012 in General
    I got mine from a book I'm writing. It needs work but is extremely bizzare. (the characters are)
  • Started 29th Nov 2012 in Feedback
    You must not know how the game works. Each element is a different program that is run by a set of master programs that form the interface. A new element just adds a new file to be run seperately and ...
  • Started 29th Nov 2012 in Feedback
    Because real steam is not conductive except for plasma. However...It would be cool if the simulated steam did too...I could make some super saves if that were possible. It would be awesome cause if y...
  • Started 29th Nov 2012 in Feedback
    No...changes to EXISTING elements break saves. New elements can't mess stuff up if they aren't used. If you use them on an existing save and it messes up...that's your fault.
  • Started 29th Nov 2012 in Feedback
    I'm trying to make a sound mod but IT WON'T COMPILE! GRRRRR! >:< I'll get the new source and try again. It will work by storing a set of sound files (effects or music). Then it w...
  • Started 29th Nov 2012 in General
    How do you account for all of the erased saves? -_-
  • Started 27th Nov 2012 in Feedback
    Can I use the dlls from the old version?
  • Started 27th Nov 2012 in Feedback
    Strangely...it will not loop between two switches this way. -_0 Reason, it only works when a switch flip-flop is conducting right to left. RENDERING ERROR! 1017414View Save 1017414 EDIT: FUDGE! Tha...
  • Started 27th Nov 2012 in Feedback
    I found out why it does that. In your mod when switch is turned on from p-silicon it instantly takes the charge from the p-silicon instead of waiting for another cycle to conduct.
  • Started 26th Nov 2012 in Feedback
    I have found a major source of lagg! It's the electricity!  -_- Fix it! Open this electrical save and start it on battery in both the regular version then in Jacob's mod. In the regula...