• Started 27th Apr 2015 in Help
    Just restart it, TPT doesn't usually break like that and shouldn't need to be redownloaded.
  • Started 26th Apr 2015 in Help
    @boxmein wrote a really nice tutorial describing replace mode here: https://powdertoy.co.uk/Wiki/W/Replace_mode.html    There is also specific delete activated by "Del" (which is s...
  • Started 26th Apr 2015 in Feedback
    Ctype can only ever hold one thing, not two. So !set ctype clne ice ctype sing doesn't make any sense.    CLNE does have ways to store the ctype of what it is cloning, but it only work...
  • Started 25th Apr 2015 in Help
    This is intentional. Fullscreen does a little scaling and changes your resolution to make it look as large as possible, then it fills in the rest with black. Hopefully TPT is large enough at least :)...
  • Started 22nd Apr 2015 in Powder Toy mods
    @Renegade (View Post)  You can disable that from lua by typing debug.sethook() (I think you are supposed to use some args too but without args seems to disable it anyway). The other way to disa...
  • Started 22nd Apr 2015 in Feedback
    The stickman isn't being killed by the wall, it is being killed by the void that exists on the edge of the screen. Whenever the stickman goes off screen it dies. The wall is just doing a very ba...
  • Started 22nd Apr 2015 in Feedback
    Can you give a save or something showing them disappearing? Stickmen shouldn't be killed by normal walls at all.
  • Started 22nd Apr 2015 in Help
    No, there isn't really a command that does this for TNT at least. Some other explosives you can set the "flammability" property to a really high number to make it burn faster, which m...
  • Started 21st Apr 2015 in Help
    Maybe your game is paused? Try pressing spacebar, that will unpause the game. There is also a button on the very bottom right to do the same thing.    For the graphics, there are many diffe...
  • Started 20th Apr 2015 in General
    @WinstonsDomain (View Post)  I suggest not reading .cps files, create your own format which does what you need. But if you really want to ... readOPS() will initialize what you need. It's r...