• Started 1st Jul 2015 in Feedback
    I could probably make it instant like it is in my mod (just like all the other powered elements), and it somehow maintains compatibility too :P
  • Started 1st Jul 2015 in General
    @wolfy1339 (View Post)  that isn't how leap seconds work, it is a UTC thing and already happened.    I have no idea how time zones handle it though, but the most correct way would...
  • Started 1st Jul 2015 in Help
    Try logging out and back in again maybe
  • Started 30th Jun 2015 in Development
    I've never liked adding new elements, so I have no plans to add any more, except for CRMC if I ever get back into tpt development :P.    tpt development is very slow because all the de...
  • Started 30th Jun 2015 in Announcements
    @12Me21 (View Post)  It would be hard to fix the stamp rendering problem, I think I did fix it once but decided to just leave it as is because it might cause issues.    I think GRAV is...
  • Started 30th Jun 2015 in Help
    Download the newest version here: https://powdertoy.co.uk/Download/powder-win32.zip    Your version is extremely old >_>, I can just tell from the screenshot. I'd guess 1-2 years ...
  • Started 30th Jun 2015 in General
    I think you are really paranoid if you think an extra second would break the server ...
  • Started 30th Jun 2015 in Feedback
    @12Me21 (View Post)  @boxmein (View Post)  it also overcomplicates placing signs too ... I don't see the point because where a sign is pointing means almost nothing. Also the place the...
  • Started 29th Jun 2015 in The Powder Toy/Lua scripting
    @sfsjunior (View Post)  If you want to set fps I also recommend this script:  http://starcatcher.us/scripts/#16    Edit: that script is very broken but it still somewhat works ...
  • Started 29th Jun 2015 in The Powder Toy/Lua scripting
    @sfsjunior (View Post)  It looks like interface.removeComponent is calling interface.addComponent instead. Blame Simon for this. I fixed it for the next version.    For now, there is n...