• Started 2nd Nov 2011 in Help
    @Vou-II (View Post)  A powerful computer makes barely any difference...  It's your internet connection that makes a big difference.  For me, it's loading insta-bam.
  • Started 2nd Nov 2011 in Feedback
    @watereye (View Post)  If I understood correctly...  TPT isn't an Xbox Kinect game... It's a PC game.  Also, this would take ages to code and would be incredibly buggy and no...
  • Started 2nd Nov 2011 in Feedback
    @watereye (View Post)  How would this work...?
  • Started 2nd Nov 2011 in Creations
    @Videogamer555 (View Post)  I doubt people downvoted because of the decorations. They are quite neat, but maybe you need more detail.
  • Started 2nd Nov 2011 in Creations
    @MasterMind555 (View Post)  I get 6-7 FPS. :P    @Videogamer555 (View Post)  Yep, 'cause elements moving at 3 pixels/frame at 3-7 FPS is "toasted real quick", isn&#...
  • Started 2nd Nov 2011 in Feedback
    @thepickle (View Post)  I agree with the other posts.  Also, please tell me you aren't "the-pickle"... D:
  • Started 1st Nov 2011 in Creations
    573082View Save 573082    Looks like the new editors are bugging alot. I've posted the save for you (I disabled the editor).
  • Started 1st Nov 2011 in Feedback
    @BloodLust (View Post)  Facepalm - Any Lua command will work.  Example: Create a 'New Text File/Document' called 'delete' in your TPT directory. Go to TPT's console...
  • Started 1st Nov 2011 in Feedback
    @Atrayin (View Post)  'Cool' as gamax92 carefully deletes all your files through a script (or series of commands) embedded in the save... ¬_¬  @BloodLust (View Post)  You c...
  • Started 1st Nov 2011 in Feedback
    @Atrayin (View Post)  1 pixel walls were rejected. To make walls thinner, the pressure grid would also need to be shrunk, thus, LAGGY HELL.