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Started 30th Aug 2015 in Feedback
I moved MERC into liquids and FUSE/FSEP into explosives. This means that now, electronics, explosives, and solids each scroll, and just have one extra element. I changed it so that an ex...
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Started 30th Aug 2015 in Feedback
@Lord_Bowserinator (View Post) I added an ambient heat sign with {aheat}. Didn't do any more. Something that would be nice is if it let you make a sign that said "Aheat: {aheat}"...
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Started 30th Aug 2015 in Feedback
I took @jacksonmj's suggestion which is far easier to use and less work for me. PRTI will now automatically take stuff from STOR. https://github.com/simtr/The-Powder-Toy/commit/01af...
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Started 30th Aug 2015 in Feedback
I made a script which does this, you can get it here: http://starcatcher.us/scripts/#67 Ctrl+click the clear sim button and it will load a template save from template.cps. If you don...
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Started 30th Aug 2015 in Feedback
done in https://github.com/simtr/The-Powder-Toy/commit/37794c01afaa084b3281db09382a3a89059c5d19
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Started 29th Aug 2015 in Feedback
@12Me21 (View Post) I added the 'None' justification for the next version which should allow that. It's really center justification but it doesn't draw the line: https://git...
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Started 29th Aug 2015 in Powder Toy mods
@mecha-man (View Post) Screenshots probably work, but also they save to a .ppm file which is pretty useless. Maybe i'll add png support to my mod (this port) sometime. Probably all o...
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Started 29th Aug 2015 in Development Assistance
hmm, that is in exactly the right spot. I'm not really sure what to do then >_>, i've never had a problem with it. I can't see why it wouldn't find the SDL framework because...
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Started 29th Aug 2015 in Development Assistance
Can you show me a picture of the SDL.framework folder in /Library/Frameworks/? I still have a feeling you extracted it wrong, or just put the .dmg file there instead of the folder.
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Started 29th Aug 2015 in Development Assistance
Now run scons again