• Started 4th Oct 2011 in Feedback
    @Dragonfree97 You can always subtract 256 from the TMP to get the pressure value ...
  • Started 4th Oct 2011 in Feedback
    The first update(invs + tmp) is useful, would allow for new builds(precision pressure tuning) and is actually new! Good work!  The second one(shot mode) has no use, the way I see it. Also, it�...
  • Started 4th Oct 2011 in Powder Toy Mods
    @alecnotalex (View Post)  As long as I've used min.us, it's awful. I have an account on Mediafire and I'm not giving it up, Mediafire's just so good.  @cctvdude99 You do...
  • Started 4th Oct 2011 in General
    @TheWiseEyes HA.
  • Started 4th Oct 2011 in General
    Welcome back, Macquarry. The forums are exactly the same: noobs and trolls all over the place. Also, the element suggestions sub was reopened, I'm not sure if you knew this.
  • Started 4th Oct 2011 in Feedback
    @yoplait (View Post)  WIRE has a short spark, also faster sparks are very, very glitchy, was done on SWCH, it freaked out. Sorry.
  • Started 4th Oct 2011 in General
    @TheWiseEyes (View Post)  But I am.
  • Started 4th Oct 2011 in General
    Yes, right click the files and send it to compressed (zipped) folder.      If you're doing it for a texture pack then it has to have a certain layout (the content)
  • Started 4th Oct 2011 in Feedback
    @disturbed666 He wants a wire. It's simple, just take metal's code and edit the first two main for loops to go from -3 to 3 so they cover a 5x5 area.
  • Started 4th Oct 2011 in Feedback
    @cctvdude99 Stop the fxxking flame.  This might be useful in challenges, otherwise it's just a fluid that makes the stickman go nuts. Maybe could be an addon to an existing element? Maybe i...