• Started 2nd Nov 2011 in Development Assistance
    @tudoreleuu (View Post)  I agree.  Try quoting it, then try understanding it. o_o
  • Started 2nd Nov 2011 in Development Assistance
    Saaaaayyywhuuuuut?
  • Started 2nd Nov 2011 in Feedback
    @abaabaabaaba4 (View Post)  Hm... OXYG and HYGN are probably the hottest, when burned together.  OR...  You could just add some GOL.
  • Started 2nd Nov 2011 in Feedback
    @abaabaabaaba4 (View Post)  O_O You seriously need more commas and fullstops there. Your sentences trail on and on and on.  I still agree that the oxygen burning realism option should be ad...
  • Started 2nd Nov 2011 in Feedback
    @ElectronFan (View Post)  Hey, just a quickfire question...  Did you mass downvote Hackerboy's and my saves?
  • Started 2nd Nov 2011 in Feedback
    @Catelite (View Post)  Yeah, I tried changing the cell size in the source, but then the game wouldn't run. D:
  • Started 2nd Nov 2011 in Feedback
    @mniip (View Post)  True, true.  Divide your current FPS by 16...  Yea, see my point now?
  • Started 2nd Nov 2011 in Feedback
    mr_anderson:EDIT: please first of all, rewrite the pressure code to 1x1 pixel grids instead of 4x4, 4x4 is pretty clumsy in an enviroment consisting of almost only 1x1 pixel elements  http://pow...
  • Started 2nd Nov 2011 in Creations
    @Amphealy (View Post)  Nice, but as people are complaining about having to enter numbers slowly, you should add a sign saying "Wait until tick or cross is showing before entering the next n...
  • Started 2nd Nov 2011 in Help
    @Vou-II (View Post)  6.61Mbps.  Loads nearly instantly here...