• Started 2nd Sep 2015 in Feedback
    Would you actually bind elements to 7 buttons? It might be more useful if some of the buttons took other common (or uncommon) actions.    I don't have a mouse with 7 buttons to test wi...
  • Started 1st Sep 2015 in Announcements
    @12Me21 (View Post)  OK, it looks like the empty last page bug was already fixed for the next version, yay.    Also, ctrl+= doesn't clear sparks inside of WIFI. Maybe it should .....
  • Started 1st Sep 2015 in Powder Toy mods
    @mecha-man (View Post)  The stamp bug was reported earlier and is fixed now. The next version might not be for a while though, I've been working on the next version of tpt and after that I ...
  • Started 31st Aug 2015 in Feedback
    Or people should start using spark signs, with {b|click here!}    We don't really have the space for another button
  • Started 30th Aug 2015 in Feedback
    OK I added CRMC to tpt (copied from my mod): https://github.com/simtr/The-Powder-Toy/commit/48dbc4182d9cc0f19eb11fdd2094c6902c68906e    Its melting point starts at 2887.15K, then increases ...
  • Started 30th Aug 2015 in Feedback
    @belugawhale (View Post)  Probably sometime soon, i'll poke Simon to release version 91.0 when i'm sure everything is done
  • Started 30th Aug 2015 in Feedback
    @Sandwichlizard (View Post)  Yes. Version 91.0 will let you use CRAY's .tmp2 to set the offset before it starts creating / checking particles.
  • Started 30th Aug 2015 in Development
    It wouldn't be that hard, just a bit of work. I'd really like to support SDL2 sometime.
  • Started 30th Aug 2015 in Feedback
    I moved MERC into liquids and FUSE/FSEP into explosives.    This means that now, electronics, explosives, and solids each scroll, and just have one extra element. I changed it so that an ex...
  • Started 30th Aug 2015 in Feedback
    @Lord_Bowserinator (View Post)  I added an ambient heat sign with {aheat}. Didn't do any more. Something that would be nice is if it let you make a sign that said "Aheat: {aheat}"...