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Started 26th Oct 2015 in Development Assistance
@Lord_Bowserinator (View Post) It doesn't, you need to add Platform.cpp and CRMC.cpp to the solution. And maybe some other ones. You should have said you were using Visual stu...
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Started 25th Oct 2015 in Feedback
@mecha-man (View Post) Uh, not sure what you are talking about so probably not :P the PSTN update function does a search for spark, if it finds one it extends or retracts. It looks...
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Started 25th Oct 2015 in General
@Lord_Bowserinator (View Post) First you have to make sure the farm is off (it won't let you leave unless it is off, because the farm breaks when the chunks are loaded/unloaded while it is...
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Started 24th Oct 2015 in Development Assistance
What wiki guide are you using? You should always follow the guides, maybe this one: https://powdertoy.co.uk/Wiki/W/Compiling_for_Windows_with_scons.html In that guide it is covered in the...
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Started 24th Oct 2015 in Feedback
@12Me21 (View Post) Nothing is preventing you from using PROP or the console to set that, and you can use the console / lua scripts to get the .tmp2 value if you really need.
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Started 24th Oct 2015 in Feedback
Yes, the .tmp2 list in Snapshot 12 is final. Unless there are more elements we forgot about, I never really checked, I was just relying on other people. But pretty sure we got them all.
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Started 24th Oct 2015 in General
@jBot-42 (View Post) No, that is really my cousin. I usually keep him locked in a cage in my basement.
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Started 23rd Oct 2015 in Feedback
@Sandwichlizard (View Post) Seems to be used as an extra place to store the expanded GoL type. So basically not needed at all, it could be moved into .ctype just like I did for CRAY / DRAY. But...
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Started 23rd Oct 2015 in Feedback
@Sandwichlizard (View Post) Actually it is detection radius. Anyway I added a bunch more in this commit: https://github.com/simtr/The-Powder-Toy/commit/dc679d7eb05e05f4952a7eb596d0...
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Started 23rd Oct 2015 in Feedback
Seems to be in the snapshots (and my mod). I'll see what I can do. I redid LIGH drawing and similar stuff because it was a bit broken. CRAY(LIGH) could probably default to tmp2=55 (...