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Started 22nd Nov 2015 in The Powder Toy/Lua scripting
Updated TPTMP to .85, this fixes AIR and VAC being reversed (when you drew AIR on your screen, it was VAC on everyone else's screen ...). The bug was reported two months ago, I just didn't ...
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Started 21st Nov 2015 in Help
Do you have some kind of firewall or other thing that might be blocking it? Have you been able to login and post simulations before? Maybe you could try deleting powder.pref You could al...
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Started 20th Nov 2015 in General
The server has moved to a new location, if you connect to mc.starcatcher.us and your dns updates quickly, nothing should look different. I set up a dummy server in the old location with a player limi...
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Started 15th Nov 2015 in Feedback
@Sandwichlizard (View Post) No, i'm very busy and haven't worked on the game since the last snapshot a while ago. That crash isn't blocking release since I have no idea what coul...
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Started 15th Nov 2015 in Feedback
For a while I was constantly bugging Simon to update the game, but I haven't done so much recently. I don't have very much time to fix any bugs that show up, and I want to make sure Simon w...
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Started 15th Nov 2015 in Powder Toy mods
@Videogamer555 (View Post) ??? Read the first post The-Powder-Toy-0.3.apk
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Started 14th Nov 2015 in General
Everyone should double check the server address you use when connecting, if it is "starcatcher.us" then change it to "mc.starcatcher.us". The first one is the address I gave out w...
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Started 14th Nov 2015 in The Powder Toy/Lua scripting
TPTMP .84 is released. I really recommend you use the script manager so you can update from there. We also have another update prepared (probably 1.0), which will be released when the next version of...
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Started 13th Nov 2015 in Development Assistance
I found some errors about this online, maybe you'll have to build SDL in Visual Studio 2015. You could also try putting this somewhere like Config.h: http://stackoverflow.com/a/3244...
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Started 5th Nov 2015 in Announcements
@Sandwichlizard (View Post) I don't know, I haven't been bugging Simon to release it for a while because I've been busy myself. I recommend just using these snapshots (and maybe ...