• Started 30th Sep 2015 in Announcements
    I've released snapshot #2    Changes:  Fix DRAY not working if the first space was empty  Improve / Fix DRAY .ctype  Fix creating WIND from Lua, fix crash with sim.flood...
  • Started 28th Sep 2015 in General
    @Lord_Bowserinator (View Post)  What is your username? When you get online try just asking for help, it will be relayed to IRC and I might see it.    Anyway, hopefully you found the re...
  • Started 28th Sep 2015 in Feedback
    @Sandwichlizard (View Post)  Yay!    @12Me21 (View Post)  I later realized your save was working just fine. It is just that BIZR isn't invisible anymore in the next version f...
  • Started 28th Sep 2015 in Announcements
    @12Me21 (View Post)  Are you using my 91.0 snapshot?    I can try looking into the WIFI thing, but I don't know what would cause it.  Also, link to the piston mover?  &n...
  • Started 28th Sep 2015 in Powder Toy mods
    @jBot-42 (View Post)  Oh, I misread what you said then ...    What file are they being included from? Can you post the errors to pastebin.com or something?
  • Started 28th Sep 2015 in Powder Toy mods
    @jBot-42 (View Post)  That's exactly what extern "C" is for. It tells the compiler to compile something as C code. It might look something like this:    #ifdef __cpluspl...
  • Started 28th Sep 2015 in Powder Toy mods
    @jBot-42 (View Post)  try going into includes/SDLCompat.h, and adding extern "C" { } around the SDL includes.    Do it just like this file does it: https://github.com/jacob1/...
  • Started 28th Sep 2015 in Announcements
    @cracker1000 (View Post)  Oops, I just fixed that. Expect a new snapshot soon!    I already set up something I can hopefully use as a build server. It can only compile windows builds r...
  • Started 28th Sep 2015 in Powder Toy mods
    @jBot-42 (View Post)  No, it uses SDL 1.2. I tried SDL 2 but it was just too much work to rewrite the SDL stuff at once and didn't have much benefit.
  • Started 28th Sep 2015 in Powder Toy mods
    @jBot-42 (View Post)  This one also does, in main.cpp.