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Started 13th Mar 2012 in Creations
@Boltz-x-Tunes (View Post) [](/twibeam) STEPS YOU MUST FOLLOW: 1. Download the Powder Toy source from http://github.com/FacialTurd/The-Powder-Toy/ 2. Set up Visual Studio with this ...
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Started 11th Mar 2012 in Creations
If you want to double-click the stamp files and the powder save files, press Ctrl+I inside Powder Toy, this will associate the .cps and the .stm formats with TPT, so you can double-click them to open...
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Started 8th Mar 2012 in Feedback
@_kinloch_ (View Post)@lillepallt (View Post)In powder.c (lines 29-37) there are five definitions of arrays that are the main arrays of the game's pixel map: unsigned char bmap[YRES/CELL][...
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Started 28th Feb 2012 in General
General stuff happening in school: Our class got two teachers to quit because we're such a pack of naughty people.
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Started 25th Feb 2012 in General
I won the game once. Then I lost it. Then I started playing again. Won't lose it again. Or else, lemons will happen. Don't question my methods.
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Started 25th Feb 2012 in Feedback
@jamesoleruster (View Post) What's the point? It would mainly be for those who only have the Task Manager - what? Every Windows computer has a Task Manager. It's part of t...
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Started 24th Feb 2012 in Feedback
@pullerrush (View Post) you mean it melts, loses the charge and when it cools down again, it spazzes out due to there being a spark in some metal under it and it beginning to flash on/off?
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Started 19th Feb 2012 in Help
Because before the devs caved in and added electrons, they were rejected too, because neutrons already do that.
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Started 18th Feb 2012 in Feedback
@Catelite (View Post) I kinda liked yours more, had this feel to it that I can't describe... Would something like this qualify?
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Started 13th Feb 2012 in Feedback
@kerbal1234 (View Post)Why are photons and dust particles the same size? Because the whole engine is a freaking array of (short) integers holding every cell's element type, heat, and all other v...