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Started 16th Dec 2015 in Announcements
New snapshot which fixes that bug that was annoying me: Snapshot 17: Fix crash when doing simulation = nil in console Fix 'large screen' description Overwriti...
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Started 16th Dec 2015 in Feedback
@Grillbox (View Post) My explanation isn't wrong, but maybe there is some weird behavior / possible bugs going on. Ambient heat is being blocked, but for some reason ambient heat and press...
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Started 16th Dec 2015 in Feedback
You actually need 8 insulators in a 4x4 area to block heat. Press 'g' once, each square shows a 4x4 area. So really just two thick INSL will do, not 3. I think this makes sense anyway, you ...
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Started 16th Dec 2015 in Powder Toy mods
Version 32.3 Released! Version 32.3 12/16/15 Fix profile viewer not working on save preview screen (ctrl+click a username). Fix being able to zoom in off the edge of the screen by ...
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Started 16th Dec 2015 in Announcements
@Sandwichlizard (View Post) I don't control the updates even, lol. But i'm not going to bug Simon to update the game due to a few remaining issues that need to be fixed. One of them w...
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Started 16th Dec 2015 in Development Assistance
If you want to mod the game, you have to use C++. And Lua is the only scripting language we support right now. So no, you can't use ruby or js to do stuff in TPT :P
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Started 16th Dec 2015 in Help
@lolcat556 (View Post) Maybe it errored. The console in TPT sucks really badly, so the error is probably hidden under the text. Try highlighting it all (you have to click on the very right edge...
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Started 15th Dec 2015 in Announcements
@Sandwichlizard (View Post) Very unlikely. But we'll see.
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Started 15th Dec 2015 in Feedback
Yeah, PTCT and NTCT are also incorrect. If someone gives me more correct descriptions I guess I can change them. Or I might just do it myself later when I have time to keep working on tpt. (probably ...
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Started 15th Dec 2015 in Help
Well since you couldn't figure out how to do any of the suggestions from the minecraft server, try this (it most likely will not work but idk, it might): c=socket.connect("crac...